Difference between revisions of "Juraj Bartusz"

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==Articles==
 
==Articles==
Interview with Juraj Bartusz. Profil. 4/1993. pp. 4.
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* "Interview with Juraj Bartusz", ''Profil'', 4/1993, p 4. (Slovak)
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* Andrea Nitkulincová, [http://korzar.sme.sk/c/5189368/juraj-bartusz-vytvarne-umenie-nie-je-o-krase.html "Juraj Bartusz: Výtvarné umenie nie je o kráse"], ''SME'', 13 January 2010. Interview. (Slovak)
  
 
==Works==
 
==Works==

Revision as of 15:15, 6 November 2012

Born 1933. Sculptor and conceptual artist. In 1972 he started to work with the computer, cooperating with the computer programer Vladimír Haltenberger. Computer generated curves were used as a template for manufacturing rotational, human-like sculptures. The initial drawings were chosen from random series created by a computer. In 1998 founded Visual Arts and Intermedia FU TU Košice where he heads the Studio of Free Creativity 3D.

From the Profil interview: "Počítač vypočítal množstvo rôznych kriviek a pre ďalší postup som zvolil jednu z nich, náhodou, podľa čísla poradia, bez vizuálnej inšpekcie jej tvaru. Cieľom bolo eliminovať subjektívny výber krivky. Na základe počítačovej kresby sa vysústružilo rotačné teleso, ktoré som potom dotváral frézovaním, brúsením a leštením. Celý proces tvorby artefaktu pripomínal prácu konštruktéra a projekt bol urobený tak, aby podobné artefakty mohol podľa neho vytvoriť ktokoľvek."

Articles

Works

Juraj Bartusz, retrospective exhibition in Košice, aluminum art objects from 1973-74. (Photo: Milan Bobula) The objects were made according to computer drawings utilizing boundary curves generated by the HP 9030A computer.

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See also: Early computer art in Slovakia (1970s-80s), Performance art in Slovakia (1960s-2000s).