Difference between revisions of "Pure Data"

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==Publications==
 
==Publications==
 
* Fränk Zimmer (ed.), ''[http://monoskop.org/log/?p=178 bang. Pure Data]'', Hofheim: Wolke, 2006, 175 pp.
 
* Fränk Zimmer (ed.), ''[http://monoskop.org/log/?p=178 bang. Pure Data]'', Hofheim: Wolke, 2006, 175 pp.
* ''[http://en.flossmanuals.net/pure-data/ FLOSS Manuals: Pure Data]'', 2006–.
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* ''[http://en.flossmanuals.net/pure-data/ FLOSS Manuals: Pure Data]'', 2006ff.
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* Miller Puckette, [[Media:Puckette_Miller_2011_Etude_de_cas_sur_les_logiciels_pour_artistes_Max_MSP_et_Pure_Data.pdf|"Étude de cas sur les logiciels pour artistes: Max/MSP et Pure Data"]], in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 178-191. {{fr}}
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** [[Media:Puckette_Miller_2011_2016_A_Case_Study_in_Software_for_Artists_Max_MSP_and_PD.pdf|"A Case Study in Software for Artists: Max/MSP and PD"]], 5 Jul 2016.
 
* [http://monoskop.org/log/?tag=pure-data Publications on Pure Data at Monoskop Log]
 
* [http://monoskop.org/log/?tag=pure-data Publications on Pure Data at Monoskop Log]
  

Revision as of 15:48, 9 April 2017

Pure Data screenshot.png

Pure Data (or Pd) is a real-time graphical programming environment for audio, video, and graphical processing. Pure Data is commonly used for live music performance, VJing, sound effects, composition, audio analysis, interfacing with sensors, using cameras, controlling robots or even interacting with websites. Because all of these various media are handled as digital data within the program, many fascinating opportunities for cross-synthesis between them exist. Sound can be used to manipulate video, which could then be streamed over the internet to another computer which might analyze that video and use it to control a motor-driven installation. (Source)

Pages

Resources

Publications

See also

SuperCollider, Max/MSP, VVVV, Sound art, FLOSS