Sherban Epuré

From Monoskop
Revision as of 11:29, 4 June 2013 by Dusan (talk | contribs)
Jump to navigation Jump to search

Trained in electronics and painting, Sherban Epuré began working on projects combining art and science in Romania in 1967. At that time, he was already a very active professional painter and a member of the Alliance of the Romanian Fine Artists.

Currently, he resides and works in New York, where he emigrated in 1980.

He did exhibit cyberneticaly based / digital work at the 7th and 8th Youth Biennial of Paris in 1971 and 1973, the 25th Edinburgh Festival,1971, the 9th Sigma Festival in Bordeaux, France, 1973, the Fine Art Competition, Ciprus, (Award), 1973, and at The New Gallery in Bucharest, Romania, 1974.

In 1973, at the Sigma 9 Contact II in Bordeaux France, his work was presented alongside some of the most influential artists and animators in the field of computer art, such as Georges Charbonnier, Abraham Moles, Herbert Franke, Herve Huitric, Peter Kreiss, Kenneth Knowlton, Vera Molnar, Manfred Mohr, and Georg Nees.

From 1980 to this day his work has been exhibited in many venues, both the States and Europe and especially with the New York Digital Salon and Siggraph.

Works in the Victoria and Albert Museum, London, (The Patric Prince Collection of digital art.); Museum of Modern Art, MOMA, New York; the National Gallery, Bucharest, Romania.

Epuré put cybernetics, as a creative engine, at the core of his art and by the end of 1967, two directions had emerged; these remain the chief focus of his work to this day: the S-Band and the Meta-Phorm.

The S-Band (Sherban's Band) may be seen as an interactive machine able to reconfigures twelve visual variables, three of geometry and eight of color; the background is the last of these. The scope of the band is not to imitate nature, as origami does, but to produce non-subjective, enjoyable art forms.

The Meta-Phorm (Meta+Metaphor+Form) is intended to be the the visual appearance/materialisation of an abstract creative proposition by introducing geometrical forms into a game relationship.

See also
External links