Difference between revisions of "Software art"

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[[Image:McLean_Alex_2001_Forkbomb_pl.jpg|thumb|258px|Alex McLean, ''forkbomb.pl'', 2001. Software. [http://runme.org/project/+forkbomb/ Online].]]
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[[Image:McLean_Alex_2001_Forkbomb_pl.jpg|thumb|350px|[[Alex McLean]], ''forkbomb.pl'', 2001. Software. [http://runme.org/project/+forkbomb/ Online].]]
[[Image:0100101110101101.org Epidemic 2001 Biennale py.jpg|thumb|258px|''Perpetual Self Dis/Infecting Machine'', custom made computer infected with ''Biennale.py'' by 0100101110101101.org and Epidemic, 2001. [http://0100101110101101.org/biennale-py/ Online].]]
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Also ''artistic software'', ''critical software'', ''experimental software'', ''speculative software'', ''software-based art''.
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[[Image:0100101110101101.org Epidemic 2001 Biennale py.jpg|thumb|350px|''Perpetual Self Dis/Infecting Machine'', custom made computer infected with ''Biennale.py'' by [[0100101110101101.org]] and Epidemic, 2001. [http://0100101110101101.org/biennale-py/ Online].]]
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<div class="lede">
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Living resource on artistic, critical, experimental and speculative software, software-based art. See also [[net.art]].
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</div>
  
 
==Term==
 
==Term==
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==Repositories==
 
==Repositories==
* [http://runme.org Runme], a software art repository. Launched in Jan 2003. Developed by [[Amy Alexander]], [[Florian Cramer]], [[Matthew Fuller]], [[Olga Goriunova]], Thomax Kaulmann, [[Alex McLean]], [[Pit Schultz]], [[Alexei Shulgin]], and [[The Yes Men]]. In summer 2003 [[Hans Bernhard]] and [[Alessandro Ludovico]] have joined the expert team.
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* [[runme.org]], a software art repository. Launched in Jan 2003. Developed by [[Amy Alexander]], [[Florian Cramer]], [[Matthew Fuller]], [[Olga Goriunova]], Thomax Kaulmann, [[Alex McLean]], [[Pit Schultz]], [[Alexei Shulgin]], and [[The Yes Men]]. In summer 2003 [[Hans Bernhard]] and [[Alessandro Ludovico]] have joined the expert team.
  
 
==Works==
 
==Works==
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</div>
 
</div>
  
==Artists, theorists, initiatives==
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==Artists, writers, initiatives==
 
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<DynamicPageList>
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; 2002
 
; 2002
* ''[https://hmkv.de/exhibition/exhibition-detail/control-panels-programming-as-artistic-practice.html Control Panels: Programming as Artistic Practice]'' exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by [[Andreas Broeckmann]] and Matthias Weiß; organized by art.net.dortmund.de and transmediale, Berlin. [http://web.archive.org/web/20021118104102/http://www.hartware-projekte.de/programm/inhalt/kontroll.htm]
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* ''[https://hmkv.de/exhibition/exhibition-detail/control-panels-programming-as-artistic-practice.html Kontrollfelder. Programmieren als künstlerische Praxis]'' [Control Panels: Programming as Artistic Practice], exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by [[Andreas Broeckmann]] and Matthias Weiß; organized by art.net.dortmund.de and transmediale, Berlin. [http://web.archive.org/web/20021118104102/http://www.hartware-projekte.de/programm/inhalt/kontroll.htm]
 
* ''[http://web.archive.org/web/20160203202826/http://generative.net/generator/ Generator]'' exhibition, Spacex Gallery, Exeter, 1 May-22 Jun 2002; Spaces at Liverpool Biennial, Liverpool, 14-29 Sep 2002 ([http://vimeo.com/40386856 video]); Firstsite, Colchester, 8 Feb-29 Mar 2003. Curated by [[Geoff Cox]] and Tom Trevor.  
 
* ''[http://web.archive.org/web/20160203202826/http://generative.net/generator/ Generator]'' exhibition, Spacex Gallery, Exeter, 1 May-22 Jun 2002; Spaces at Liverpool Biennial, Liverpool, 14-29 Sep 2002 ([http://vimeo.com/40386856 video]); Firstsite, Colchester, 8 Feb-29 Mar 2003. Curated by [[Geoff Cox]] and Tom Trevor.  
 
* ''[http://readme.runme.org/1.2/ read_me festival 1.2: Software Art / Software Art Games]'', DOM Cultural Center, Moscow, 18-19 May 2002. Directed by Sergey Teterin; curated by [[Olga Goriunova]] and [[Alexei Shulgin]]; organized by State Center for Museums and Exhibitions 'ROSIZO' and Macros-Center. [https://vimeo.com/15082611 Video], [http://web.archive.org/web/20030109083810/http://www.macros-center.ru/read_me/feeden.htm Photos]. [http://www.teterin.ru/index.php?option=com_content&task=view&id=65]
 
* ''[http://readme.runme.org/1.2/ read_me festival 1.2: Software Art / Software Art Games]'', DOM Cultural Center, Moscow, 18-19 May 2002. Directed by Sergey Teterin; curated by [[Olga Goriunova]] and [[Alexei Shulgin]]; organized by State Center for Museums and Exhibitions 'ROSIZO' and Macros-Center. [https://vimeo.com/15082611 Video], [http://web.archive.org/web/20030109083810/http://www.macros-center.ru/read_me/feeden.htm Photos]. [http://www.teterin.ru/index.php?option=com_content&task=view&id=65]
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==Publications==
 
==Publications==
[[Image:Read_me_Software_Art_and_Cultures_2004.jpg|thumb|200px|''Read_me: Software Art & Cultures'', 2004.]]
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[[Image:Read_me_Software_Art_and_Cultures_2004.jpg|thumb|300px|''Read_me: Software Art & Cultures'', 2004.]]
[[Image:Cramer_Florian_Words_Made_Flesh.jpg|thumb|200px|Florian Cramer, ''Words Made Flesh'', 2005, [http://monoskop.org/log/?p=99 Log].]]  
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[[Image:Cramer_Florian_Words_Made_Flesh.jpg|thumb|300px|Florian Cramer, ''Words Made Flesh'', 2005, [http://monoskop.org/log/?p=99 Log].]]  
[[Image:Goriunova_Olga_ed_Readme_100.jpg|thumb|200px|Olga Goriunova (ed.), ''Readme 100: Temporary Software Art Factory'', 2006, [http://monoskop.org/log/?p=8265 Log].]]
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[[Image:Goriunova_Olga_ed_Readme_100.jpg|thumb|300px|Olga Goriunova (ed.), ''Readme 100: Temporary Software Art Factory'', 2006, [http://monoskop.org/log/?p=8265 Log].]]
[[Image:Mansoux_Aymeric_de_Valk_Marloes_eds_FLOSS_Art.jpg|thumb|200px|Aymeric Mansoux, Marloes de Valk (eds.), ''FLOSS+Art'', 2008, [http://monoskop.org/log/?p=31 Log].]]
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[[Image:Mansoux_Aymeric_de_Valk_Marloes_eds_FLOSS_Art.jpg|thumb|300px|Aymeric Mansoux, Marloes de Valk (eds.), ''FLOSS+Art'', 2008, [http://monoskop.org/log/?p=31 Log].]]
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''This bibliography does not include texts primarily concerned with [[computer art]] and [[internet art]] or more broadly with digital art and new media art.''   
 
''This bibliography does not include texts primarily concerned with [[computer art]] and [[internet art]] or more broadly with digital art and new media art.''   
===Books, Catalogues, Journal issues===
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* ''[http://www.weisskunst.de/rtfm/rtfm1/ rtfm. Eine Kompilation von Texten, Netz-Fundstücken, Beschreibungen und Gebrauchsanweisungen für die Ausstellung 'Kontrollfelder. Programmieren als künstlerische Praxis']'', 2002. {{de}}
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===Books, catalogues, journal issues===
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* ''[http://www.weisskunst.de/rtfm/rtfm1/ rtfm. Eine Kompilation von Texten, Netz-Fundstücken, Beschreibungen und Gebrauchsanweisungen für die Ausstellung 'Kontrollfelder. Programmieren als künstlerische Praxis']'', 2002, 95 pp. [https://monoskop.org/images/1/1a/Rtfm_Reader_Kontrollfelder_Ausst_HMKV_Dortmund_2002.pdf Introduction PDF], pp 1-29. {{de}}
 
* ''[http://readme.runme.org/1.2/teoren.htm Read_me Festival 1.2: Software Art/Software Art Games]'', eds. Olga Goriunova and Alexei Shulgin, Moscow: Macros-center, 2002. With 4 CDs containing 72 works. [http://web.archive.org/web/20030109083153/http://www.macros-center.ru/read_me/catalogen.htm]
 
* ''[http://readme.runme.org/1.2/teoren.htm Read_me Festival 1.2: Software Art/Software Art Games]'', eds. Olga Goriunova and Alexei Shulgin, Moscow: Macros-center, 2002. With 4 CDs containing 72 works. [http://web.archive.org/web/20030109083153/http://www.macros-center.ru/read_me/catalogen.htm]
 
* ''I love you - Computer, Viren, Hacker, Kultur'', ed. Franziska Nori, Frankfurt am Main: Museum für Angewandte Kunst (MAK), 2002, 114 pp. Catalogue. {{de}},{{en}}
 
* ''I love you - Computer, Viren, Hacker, Kultur'', ed. Franziska Nori, Frankfurt am Main: Museum für Angewandte Kunst (MAK), 2002, 114 pp. Catalogue. {{de}},{{en}}
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* ''Art ++'', ed. David-Olivier Lartigaud, pref. Anne-Marie Duguet, Orléans: HYX, 2011. [http://editions-hyx.com/sites/default/files/public/media/lartigaud-hyx-_art.pdf Introduction]. [http://editions-hyx.com/fr/livres/art-david-olivier-lartigaud] {{fr}}
 
* ''Art ++'', ed. David-Olivier Lartigaud, pref. Anne-Marie Duguet, Orléans: HYX, 2011. [http://editions-hyx.com/sites/default/files/public/media/lartigaud-hyx-_art.pdf Introduction]. [http://editions-hyx.com/fr/livres/art-david-olivier-lartigaud] {{fr}}
 
* Warren Sack, ''[https://monoskop.org/log/?p=22009 The Software Arts]'', MIT Press, 2019, xx+375 pp.
 
* Warren Sack, ''[https://monoskop.org/log/?p=22009 The Software Arts]'', MIT Press, 2019, xx+375 pp.
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* Willa Köerner (ed.), ''[[Media:Software_for_Artists_Book_Building_Better_Realities_2020.pdf|Software for Artists Book: Building Better Realities]]'', New York: Pioneer Works, Jul 2020, 128 pp. [https://pioneerworks.org/store/software-for-artists-book Publisher].
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* Willa Köerner, Tommy Martinez (eds.), ''Software for Artists Book: Untethering the Web'', New York: Pioneer Works, Oct 2022, 149 pp. [https://www.artbook.com/9781945711169.html]
  
===Book chapters, Papers, Theses, Articles, Statements===
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===Book chapters, papers, theses, articles, statements===
 
* Tilman Baumgärtel, [http://web.archive.org/web/20160809123843/http://acoustic.space.re-lab.net/tilman.php "Experimental Software"], 2000. Paper presented at the ''Art+Communication'' conference, Riga, 26 Aug 2000.
 
* Tilman Baumgärtel, [http://web.archive.org/web/20160809123843/http://acoustic.space.re-lab.net/tilman.php "Experimental Software"], 2000. Paper presented at the ''Art+Communication'' conference, Riga, 26 Aug 2000.
 
* Geoff Cox, Alex McLean, Adrian Ward, [http://web.archive.org/web/20091016000544/http://www.generative.net/papers/aesthetics/ "The Aesthetics of Generative Code"], 2000. Paper delivered at the ''Generative Art 00'' conference, Milan, Dec 2000. [http://www.generativeart.com/on/cic/2000/ADEWARD.HTM]
 
* Geoff Cox, Alex McLean, Adrian Ward, [http://web.archive.org/web/20091016000544/http://www.generative.net/papers/aesthetics/ "The Aesthetics of Generative Code"], 2000. Paper delivered at the ''Generative Art 00'' conference, Milan, Dec 2000. [http://www.generativeart.com/on/cic/2000/ADEWARD.HTM]
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==See also==
 
==See also==
 
* ''[[Software - Information Technology: Its New Meaning for Art]]'' exhibition, 1970.
 
* ''[[Software - Information Technology: Its New Meaning for Art]]'' exhibition, 1970.
* [[Computer art]], [[Net art]]
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* [[Net art]], [[Computer art]]
 
* [[Hacktivism]], [[Code poetry]], [[Live coding]], [[Demoscene]]
 
* [[Hacktivism]], [[Code poetry]], [[Live coding]], [[Demoscene]]
 
* [[Software studies]]
 
* [[Software studies]]

Latest revision as of 18:28, 15 April 2024

Alex McLean, forkbomb.pl, 2001. Software. Online.
Perpetual Self Dis/Infecting Machine, custom made computer infected with Biennale.py by 0100101110101101.org and Epidemic, 2001. Online.

Living resource on artistic, critical, experimental and speculative software, software-based art. See also net.art.

Term[edit]

"Software Art ... incorporates projects in which self-written algorithmic computer software (stand alone programmes or script-based applications) is not merely a functional tool, but is itself an artistic creation." (Transmediale 2001)

"[S]oftware art could be generally defined as an art of which the material is formal instruction code and/or which addresses cultural concepts of software." (Florian Cramer, 2002)

"[A]t the basis of each piece of software there are definite algorithms, but if conventional programs are instruments serving purely pragmatic purposes, the result of the work of artistic programs often finds itself outside of the pragmatic and the rational." (Olga Goriunova and Alexei Shulgin, 2002)

"Software culture is the living culture of programmers and users, as active participants in a world of or mediated by software. In its heart it circumscribes the field of intensive immaterial production, if on the level of coding, use, speculation or critical reflection and at the periphery every aspect of human life which is somehow driven or controlled by software. Software art is reflecting the realities and potentials of this culture." (Pit Schultz, c2002)

Repositories[edit]

Works[edit]

Works highlighted on Transmediale (2001-2004) and Read_me (2002-2005) festivals

Artists, writers, initiatives[edit]

Events[edit]

This chronology does not include events primarily concerned with computer art and internet art or more broadly with digital art and new media art.


read_me festival 1.2 video documentation,
Moscow, 18-19 May 2002, 4h32m. Source.
2001
2002
2003
2004 and later

Publications[edit]

Read_me: Software Art & Cultures, 2004.
Florian Cramer, Words Made Flesh, 2005, Log.
Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, 2006, Log.
Aymeric Mansoux, Marloes de Valk (eds.), FLOSS+Art, 2008, Log.

This bibliography does not include texts primarily concerned with computer art and internet art or more broadly with digital art and new media art.

Books, catalogues, journal issues[edit]

Book chapters, papers, theses, articles, statements[edit]

See also[edit]