Difference between revisions of "SuperCollider"

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(Created page with "SuperCollider is a software for real-time audio synthesis and algorithmic composition. Highly customisable and efficient audio programming language originally written by [[Ja...")
 
 
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SuperCollider is a software for real-time audio synthesis and algorithmic composition.
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'''SuperCollider''' is a software for real-time audio synthesis and algorithmic composition; and a highly customisable and efficient audio programming language. Originally written by [[James McCartney]] it is maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime.
 
 
Highly customisable and efficient audio programming language originally written by [[James McCartney]]. It's maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime.
 
  
 
==Pages==
 
==Pages==
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==Mailing list==
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==Resources==
* [http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml]
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* [http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml SC mailing list]
 
* [http://www.newscores.com/scforum SC user forum]
 
* [http://www.newscores.com/scforum SC user forum]
  
==Tutorials and books==
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==Publications==
* [[Stephen Pope]], ''Sound and Music Processing in SuperCollider'', The SuperCollider Tutorial Book, 136 pages. [ftp://ftp.create.ucsb.edu/pub/SuperCollider/Book/], [http://web.archive.org/web/20070829154626/http://www.create.ucsb.edu/htmls/sc.book.html]
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* Stephen Pope, ''[ftp://ftp.create.ucsb.edu/pub/SuperCollider/Book/ Sound and Music Processing in SuperCollider]'', The SuperCollider Tutorial Book, 1998, 136 pp. [http://monoskop.org/log/?p=1350] [http://web.archive.org/web/20070829154626/http://www.create.ucsb.edu/htmls/sc.book.html]
* [[Alberto de Campo]] and Stephen Pope, Supercollider 2.0 tutorial. [http://web.archive.org/web/20031224095114/www.audiosynth.com/schtmldocs/Tutorials/SC2_Tutorial_0.8.5/]
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* Alberto de Campo, Stephen Pope, [http://web.archive.org/web/20031224095114/www.audiosynth.com/schtmldocs/Tutorials/SC2_Tutorial_0.8.5/ "Supercollider 2.0 tutorial"], c2003.
* Scott Wilson, David Cottle, Nick Collins (eds.), ''The SuperCollider Book'', MIT Press, April 2011. [http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12571]
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* Scott Wilson, David Cottle, Nick Collins (eds.), ''The SuperCollider Book'', MIT Press, 2011, 756 pp. [http://monoskop.org/log/?p=10414]
  
==External links==
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==See also==
* http://supercollider.sourceforge.net/
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[[Pure Data]], [[Sound art]], [[Live coding]]
* http://en.wikipedia.org/wiki/SuperCollider
 
  
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==Links==
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* [http://supercollider.sourceforge.net/ Software]
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* [http://en.wikipedia.org/wiki/SuperCollider Wikipedia]
  
{{Media art and culture}}
 
  
__NOTOC__
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{{Sound and Music}}
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[[Series:Free software]]

Latest revision as of 09:53, 1 January 2024

SuperCollider is a software for real-time audio synthesis and algorithmic composition; and a highly customisable and efficient audio programming language. Originally written by James McCartney it is maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime.

Pages[edit]

Resources[edit]

Publications[edit]

See also[edit]

Pure Data, Sound art, Live coding

Links[edit]


Sound and Music
communities of practice

Music magazines, Radio art, Pirate radio, Community radio, Electroacoustic music, Computer music, Sound art, Field recording, Noise, Cassette culture, Max/MSP, Pure Data, SuperCollider, Net radio, Live coding, Writers. Art and culture, Contents, Index, About.