Difference between revisions of "Ted Nelson"

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==Publications==
 
==Publications==
* ''Life, Love, College, etc.'', 1959.
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* ''Life, Love, College, etc.'', 1959. [http://www.thetednelson.com/lifeloveandcollege.php]
  
 
* [[Media:Nelson_Ted_1965_A_File_Structure_for_the_Complex_the_Changing_and_the_Indeterminate.pdf|"A File Structure for the Complex, the Changing, and the Indeterminate"]], in ''Proceedings of the ACM National Conference'', New York: ACM, 1965, pp 84-100, [https://archive.org/details/nelson-file-structure/page/n0 IA].
 
* [[Media:Nelson_Ted_1965_A_File_Structure_for_the_Complex_the_Changing_and_the_Indeterminate.pdf|"A File Structure for the Complex, the Changing, and the Indeterminate"]], in ''Proceedings of the ACM National Conference'', New York: ACM, 1965, pp 84-100, [https://archive.org/details/nelson-file-structure/page/n0 IA].
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* ''Media 72, the Lost Manuscript'', 1966. [http://www.thetednelson.com/media72thelostmanuscript.php]
  
 
* ''Scene Machine'', 1967; new ed., 2014. [http://www.thetednelson.com/thescenemachine.php]
 
* ''Scene Machine'', 1967; new ed., 2014. [http://www.thetednelson.com/thescenemachine.php]

Revision as of 19:16, 16 April 2020

Theodor Holm "Ted" Nelson (born 17 June 1937) is an American pioneer of information technology, philosopher and sociologist. He coined the terms hypertext and hypermedia in 1963 and published them in 1965. Nelson also coined the terms transclusion, virtuality, intertwingularity (in Literary Machines) and teledildonics.

Publications

  • Life, Love, College, etc., 1959. [1]
  • Media 72, the Lost Manuscript, 1966. [2]
  • Scene Machine, 1967; new ed., 2014. [3]
  • "A Conceptual Framework for Man-Machine Everything", in Proceedings AFIPS National Computer Conference and Exposition M21-M26, June 4–8, 1973, New York, Montvale, NJ: AFIPS Press, 1973.
  • The Home Computer Revolution, South Bend, IN, 1977, 224 pp. [5]
    • Hōmu konpyūta kakumei [ホームコンピュータ革命], trans. 西 順一郎, Sortec, 1980, 207 pp. (Japanese)
  • Literary Machines: The Report on, and of, Project Xanadu Concerning Word Processing, Electronic Publishing, Hypertext, Thinkertoys, Tomorrow's Intellectual Revolution, and Certain Other Topics Including Knowledge, Education and Freedom, Sausalito, CA, Mindful Press, 1980-1984; 1987; 1990-1993. Chapters 0-1 (c1987). Review: Smoliar (Software Eng Notes, 1983). [6] [7]
    • Riterarī mashin [リテラリーマシン: ハイパーテキスト原論], Tokyo: ASCII, 1994, 406 pp. (Japanese)
  • "The Right Way to Think about Software Design", in The Art of Human-Computer Interface Design, ed. Brenda Laurel, Reading, MA: Addison-Wesley, 1990, pp 235-243.
  • The Future of Information: Ideas, Connections, and the Gods of Electronic Literature, 1997. [8]
  • Philosophy of Hypertext, 2002. PhD thesis for Keio University. [9]
  • Possiplex: Movies, Intellect, Creative Control, My Computer Life and the Fight for Civilization: An Autobiography, Hackettstown, NJ: Mindful Press, 2010, 380 pp. [10] [11] [12]

Literature

Links