Difference between revisions of "Tomáš Staudek"

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|based_in = [[Brno]], [[Czech Republic]]
 
|based_in = [[Brno]], [[Czech Republic]]
 
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Lecturer, researcher and graphic designer with computer science and art roots. Graduated in computer science from the Faculty of Informatics, Masaryk University [http://www.fi.muni.cz] in [[Brno]] (M.Sc 1998, Ph.D 2003). In 2002 obtained doctoral fellowship from the University of Bristol at the Digital Media Group [http://www.cs.bris.ac.uk/Research/Digitalmedia] aimed at research in computational aesthetics.
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Lecturer, researcher and graphic designer with computer science and art roots. Graduated in computer science from the Faculty of Informatics, Masaryk University [http://www.fi.muni.cz] in [[Brno]] (M.Sc 1998, Ph.D 2003). Studied computational aesthetics; doctoral fellowship from the University of Bristol, Digital Media Group [http://www.cs.bris.ac.uk/Research/Digitalmedia].
  
After Ph.D. graduation Tomáš worked at the Faculty of Informatics as a researcher and lecturer of computer-aided art [http://artgorithms.droppages.com] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006). He was a co-founder of the ''Graphic Design & Multimedia Studio'' [http://agdm.fi.muni.cz] (2002) where he participated in various projects and events bringing art and science together.  
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Once a teacher of computer-aided art [http://artgorithms.droppages.com] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006) at the Faculty of Informatics. Co-founder of the ''Graphic Design & Multimedia Studio'' [http://agdm.fi.muni.cz] (2002).
  
He was teaching internet art and new media creativity at the ''[[Department of Musicology FF MU Brno|Theory of Interactive Media]]'' department, Faculty of Arts, Masaryk University (2008–2009) and was the editorial board member of ''[[IM6]]'' magazine on electronic culture, contemporary art and society (2004–2005). He was involved in ''[[Multiplace]]'' festival of new media culture as a coordinator of the ''Student Match'' forum (2008).
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Also a teacher of new media and internet art at the ''[[Department of Musicology FF MU Brno|Theory of Interactive Media]]'' department, Faculty of Arts (2008–2009) and editorial board member of ''[[IM6]]'' magazine for electronic art and society (2004–2005). Coordinator of ''[[Multiplace]]'' festival on new media culture.
  
Tomáš is a co-founder of the non-profit cultural association ''Napříč.cz'' [http://www.napric.cz] and a member of its endowment board (since 2007). He held four solo exhibitions and participated in almost twenty collective art shows, including ''Computer Graphics Re-Visited 2.0'' [http://www.dum-umeni.cz/cz/vystavy/detail/id/322] (2018), ''Prototyp'' [https://www.prototypbrno.cz/] (2019) or ''Ars Electronica'' [https://ars.electronica.art/outofthebox/en/media-art-theory/] (2019). He often curates computer art exhibitions — ''Digital Masox'' [http://www.napric.cz/digital-masox] (2009), ''Multidataloď'' [http://www.napric.cz/multidatalod-2011] (2011), ''Artgoritmy'' (2014), ''Digiarcha'' [http://www.napric.cz/digiarcha] (2015) or ''01100100'' [https://tim.phil.muni.cz/galerie-praci/01100100] (2019).
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Co-founder of the non-profit cultural association ''Napříč.cz'' [http://www.napric.cz] and a member of its endowment board (since 2007). Held four solo exhibitions and participated in almost twenty collective art shows, including ''Computer Graphics Re-Visited 2.0'' [http://www.dum-umeni.cz/cz/vystavy/detail/id/322] (2018), ''Prototyp'' [https://www.prototypbrno.cz/] (2019) or ''Ars Electronica'' [https://ars.electronica.art/outofthebox/en/media-art-theory/] (2019). Curator of computer art exhibitions — ''Artgoritmy'' (2014), ''Digiarcha'' [http://www.napric.cz/digiarcha] (2015), ''01100100'' [https://tim.phil.muni.cz/galerie-praci/01100100] (2019), Coded Aesthetics [https://www.interier.org/] (2021).
  
In 2018 Tomáš participated in ''New Histories for New Media Art'' symposium held at the ''[[Brno House of Arts]]'' together with ''[[Barbara Büscher]]'', ''[[Oliver Grau]]'' and ''[[Frieder Nake]]''. He is a member of the ''International Association of Art'' [http://www.iaa-europe.eu] and the ''Union of Visual Artists of the Czech Republic'' [http://www.uvucr.cz] (both since 2006), and the editorial board member of ''JOINME'' peer-reviewed journal [http://joinme-muni.cz/] focused on digital media culture theory & praxis (since 2017, with ''[[Denisa Kera]]'', ''[[Barbara Büscher]]'' and ''[[Dušan Barok]]'').  
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Speaker at assorted art conferences, lately ''New Histories for New Media Art'' (2018) together with ''[[Barbara Büscher]]'', ''[[Oliver Grau]]'' and ''[[Frieder Nake]]''. Member of the ''International Association of Art'' [http://www.iaa-europe.eu] (since 2006), editorial board member of ''JOINME'' peer-reviewed journal [http://joinme-muni.cz/] on digital media culture theory & praxis (since 2017) with ''[[Denisa Kera]]'', ''[[Barbara Büscher]]'' and ''[[Dušan Barok]]''.  
  
Tomáš currently works as a freelancing graphic designer and university lecturer. He teaches computer-aided art [http://artgorithms.droppages.com] at the Faculty of Information Technology, Brno University of Technology [http://www.fit.vutbr.cz] (since 2005), and algorithmic art theory & practice at the [[Department of Musicology FF MU Brno|Theory of Interactive Media]], Masaryk University (since 2014). His research interests include examining computational foundations of artistic expression and proposing algorithmic criteria for aesthetic evaluation.  
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Researcher in computational art and algorithmic aesthetics. Teacher of computer-aided art [http://artgorithms.droppages.com] at the Faculty of Information Technology, Brno University of Technology [http://www.fit.vutbr.cz] (since 2005) and algorithmic art theory & practice at the [[Department of Musicology FF MU Brno|Theory of Interactive Media]], Masaryk University (since 2014).
  
  
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* staudek@gmail.com
 
* staudek@gmail.com
* [http://staudek.droppages.com Homepage] & [http://twitter.com/artgorithms Twitter]
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* [http://staudek.droppages.com Homepage] · [http://twitter.com/artgorithms Twitter] · [http://artgorithms.droppages.com Artgorithms] – computational foundations of art
* [http://artgorithms.droppages.com Artgorithms] – Computational Foundations of Art
 

Revision as of 15:06, 12 September 2021

Born Prague, Czech Republic
Lives in Brno, Czech Republic

Lecturer, researcher and graphic designer with computer science and art roots. Graduated in computer science from the Faculty of Informatics, Masaryk University [1] in Brno (M.Sc 1998, Ph.D 2003). Studied computational aesthetics; doctoral fellowship from the University of Bristol, Digital Media Group [2].

Once a teacher of computer-aided art [3] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006) at the Faculty of Informatics. Co-founder of the Graphic Design & Multimedia Studio [4] (2002).

Also a teacher of new media and internet art at the Theory of Interactive Media department, Faculty of Arts (2008–2009) and editorial board member of IM6 magazine for electronic art and society (2004–2005). Coordinator of Multiplace festival on new media culture.

Co-founder of the non-profit cultural association Napříč.cz [5] and a member of its endowment board (since 2007). Held four solo exhibitions and participated in almost twenty collective art shows, including Computer Graphics Re-Visited 2.0 [6] (2018), Prototyp [7] (2019) or Ars Electronica [8] (2019). Curator of computer art exhibitions — Artgoritmy (2014), Digiarcha [9] (2015), 01100100 [10] (2019), Coded Aesthetics [11] (2021).

Speaker at assorted art conferences, lately New Histories for New Media Art (2018) together with Barbara Büscher, Oliver Grau and Frieder Nake. Member of the International Association of Art [12] (since 2006), editorial board member of JOINME peer-reviewed journal [13] on digital media culture theory & praxis (since 2017) with Denisa Kera, Barbara Büscher and Dušan Barok.

Researcher in computational art and algorithmic aesthetics. Teacher of computer-aided art [14] at the Faculty of Information Technology, Brno University of Technology [15] (since 2005) and algorithmic art theory & practice at the Theory of Interactive Media, Masaryk University (since 2014).


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