Difference between revisions of "Tomáš Staudek"

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|based_in = [[Brno]], [[Czech Republic]]
 
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Born 1975 in [[Prague]], lives in [[Brno]], [[Czech Republic]]. Lecturer, researcher and graphic designer with computer science and art roots, devoted above all to exploring mathematics, aesthetics and digital media connections.  
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Lecturer, researcher and graphic designer with computer science and art roots. Graduated in computer science from the Faculty of Informatics, Masaryk University [http://www.fi.muni.cz] in [[Brno]] (M.Sc 1998, Ph.D 2003). Studied computational aesthetics; doctoral fellowship from the University of Bristol, Digital Media Group [http://www.cs.bris.ac.uk/Research/Digitalmedia].
  
Graduated in computer science from the Faculty of Informatics, Masaryk University [http://www.fi.muni.cz] in [[Brno]] (M.Sc 1998, Ph.D 2003). In 2002 held a doctoral fellowship at the Digital Media Group, University of Bristol [http://www.cs.bris.ac.uk/Research/Digitalmedia] aimed at research in computational aesthetics.
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Once a teacher of computer-aided art [http://artgorithms.droppages.com] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006) at the Faculty of Informatics. Co-founder of the ''Graphic Design & Multimedia Studio'' [http://agdm.fi.muni.cz] (2002).
  
After Ph.D. graduation he worked at the Faculty of Informatics as a researcher and lecturer of computer-aided art [http://artgorithms.droppages.com] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006).  Held lectures on internet art and new media creativity at the [[Department of Musicology FF MU Brno|Theory of Interactive Media]] department, Faculty of Arts, Masaryk University (2008–2009).
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Also a teacher of new media and internet art at the ''[[Department of Musicology FF MU Brno|Theory of Interactive Media]]'' department, Faculty of Arts (2008–2009) and editorial board member of ''[[IM6]]'' magazine for electronic art and society (2004–2005). Coordinator of ''[[Multiplace]]'' festival on new media culture.
  
Tomáš is a co-founder of the ''Graphic Design & Multimedia Studio'' [http://agdamm.fi.muni.cz] (2002) where he participated in various projects and events bringing art and science together. He was the editorial board member of ''[[IM6]]'' magazine on electronic culture, contemporary art and society (2004–2005) and was involved in ''[[Multiplace]]'' festival of new media culture as a coordinator of the ''Student Match'' forum (2008).  
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Co-founder of the non-profit cultural association ''Napříč.cz'' [http://www.napric.cz] and a member of its endowment board (since 2007). Held four solo exhibitions and participated in almost twenty collective art shows, including ''Computer Graphics Re-Visited 2.0'' [http://www.dum-umeni.cz/cz/vystavy/detail/id/322] (2018), ''Prototyp'' [https://www.prototypbrno.cz/] (2019) or ''Ars Electronica'' [https://ars.electronica.art/outofthebox/en/media-art-theory/] (2019). Curator of computer art exhibitions — ''Artgoritmy'' (2014), ''Digiarcha'' [http://www.napric.cz/digiarcha] (2015), ''01100100'' [https://tim.phil.muni.cz/galerie-praci/01100100] (2019), Coded Aesthetics [https://www.interier.org/] (2021).
  
Since 2007 he has been working as a freelancing university lecturer and graphic designer. He enjoys teaching computer-aided art [http://artgorithms.droppages.com] at the Faculty of Information Technology, Brno University of Technology [http://www.fit.vutbr.cz] (since 2005) and algorithmic art at the [[Department of Musicology FF MU Brno|Interactive Media Theory]], Masaryk University (since 2014). His research interests include revealing aesthetic potential of computer-aided imagery, examining computational background of artistic expression and proposing algorithmic criteria for aesthetic evaluation.
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Speaker at assorted art conferences, lately ''New Histories for New Media Art'' (2018) together with ''[[Barbara Büscher]]'', ''[[Oliver Grau]]'' and ''[[Frieder Nake]]''. Member of the ''International Association of Art'' [http://www.iaa-europe.eu] (since 2006), editorial board member of ''JOINME'' peer-reviewed journal [http://joinme-muni.cz/] on digital media culture theory & praxis (since 2017) with ''[[Denisa Kera]]'', ''[[Barbara Büscher]]'' and ''[[Dušan Barok]]''.  
  
Currently he is a member of the ''International Association of Art'' [http://www.iaa-europe.eu] and the ''Union of Visual Artists of the Czech Republic'' [http://www.uvucr.cz] (both since 2006). He is also the editorial board member of ''TIMezin'' peer-reviewed journal [http://www.timezine.cz] focused on theoretical discourse and interdisciplinary research of new media (since 2013). He believes in software aesthetics and fusing art with algorithms.
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Researcher in computational art and algorithmic aesthetics. Teacher of computer-aided art [http://artgorithms.droppages.com] at the Faculty of Information Technology, Brno University of Technology [http://www.fit.vutbr.cz] (since 2005) and algorithmic art theory & practice at the [[Department of Musicology FF MU Brno|Theory of Interactive Media]], Masaryk University (since 2014).
 
 
Tomáš is a co-founder of the non-profit cultural association ''Napříč.cz'' [http://www.napric.cz] and a member of its endowment board (since 2007). He held four solo exhibitions — ''Theatre Poster'' (Brno 2014), ''Seven Year Retrospective'' (Brno 2013), ''Mar del Plata // Buenos Aires'' (Brno 2005), ''Photographics'' (Brno 2003) — and participated in almost twenty collective art shows, including Ars Electronica (Linz 2001), Computer Multimedia Art Festival (Prague 2002) or DOX Center for Contemporary Art (Prague 2013). He often curates students’ exhibitions of computer art — ''Digital Masox'' [http://www.napric.cz/digital-masox] (2009), ''Multidataloď'' [http://www.napric.cz/multidatalod-2011] (2011) or ''Artgoritmy'' (2014).
 
  
  
 
'''Contact & Links'''
 
'''Contact & Links'''
  
* tomas.staudek@napric.cz
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* staudek@gmail.com
* [http://artgorithms.droppages.com Artgorithms] – Computational Foundations of Art
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* [http://staudek.droppages.com Homepage] · [http://twitter.com/artgorithms Twitter] · [http://artgorithms.droppages.com Artgorithms] – computational foundations of art
* Tomáš on [http://linkedin.com/in/staudek LinkedIn] [http://twitter.com/artgorithms Twitter] [http://artgorithmic.tumblr.com Tumblr] – [http://www.napric.cz/clenove/tomas-staudek Napříč.cz]
 

Latest revision as of 16:06, 12 September 2021

Born Prague, Czech Republic
Based in Brno, Czech Republic

Lecturer, researcher and graphic designer with computer science and art roots. Graduated in computer science from the Faculty of Informatics, Masaryk University [1] in Brno (M.Sc 1998, Ph.D 2003). Studied computational aesthetics; doctoral fellowship from the University of Bristol, Digital Media Group [2].

Once a teacher of computer-aided art [3] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006) at the Faculty of Informatics. Co-founder of the Graphic Design & Multimedia Studio [4] (2002).

Also a teacher of new media and internet art at the Theory of Interactive Media department, Faculty of Arts (2008–2009) and editorial board member of IM6 magazine for electronic art and society (2004–2005). Coordinator of Multiplace festival on new media culture.

Co-founder of the non-profit cultural association Napříč.cz [5] and a member of its endowment board (since 2007). Held four solo exhibitions and participated in almost twenty collective art shows, including Computer Graphics Re-Visited 2.0 [6] (2018), Prototyp [7] (2019) or Ars Electronica [8] (2019). Curator of computer art exhibitions — Artgoritmy (2014), Digiarcha [9] (2015), 01100100 [10] (2019), Coded Aesthetics [11] (2021).

Speaker at assorted art conferences, lately New Histories for New Media Art (2018) together with Barbara Büscher, Oliver Grau and Frieder Nake. Member of the International Association of Art [12] (since 2006), editorial board member of JOINME peer-reviewed journal [13] on digital media culture theory & praxis (since 2017) with Denisa Kera, Barbara Büscher and Dušan Barok.

Researcher in computational art and algorithmic aesthetics. Teacher of computer-aided art [14] at the Faculty of Information Technology, Brno University of Technology [15] (since 2005) and algorithmic art theory & practice at the Theory of Interactive Media, Masaryk University (since 2014).


Contact & Links