Difference between revisions of "VVVV"

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(Created page with "Visual programming language for real-time motion graphics and physical input/output. ==Pages== <div class="dpl" style="-moz-column-count:3; -webkit-column-count:3; column-cou...")
 
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==Tutorials==
 
==Tutorials==
 
* Paul Prudence, "Patch Schematics – The Aesthetics of Constraint / Best Practices [Theory]". [http://www.creativeapplications.net/theory/patch-schematics-%E2%80%93-the-aesthetics-of-constraint-best-practices-theory/]
 
* Paul Prudence, "Patch Schematics – The Aesthetics of Constraint / Best Practices [Theory]". [http://www.creativeapplications.net/theory/patch-schematics-%E2%80%93-the-aesthetics-of-constraint-best-practices-theory/]
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==External links==
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* http://en.wikipedia.org/wiki/Vvvv
  
 
==See also==
 
==See also==

Revision as of 09:24, 19 April 2012

Visual programming language for real-time motion graphics and physical input/output.

Pages

Tutorials

  • Paul Prudence, "Patch Schematics – The Aesthetics of Constraint / Best Practices [Theory]". [1]

External links

See also

Max/MSP, Pure Data


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