Fränk Zimmer (ed.): bang. Pure Data (2006)

19 March 2009, dusan

Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. Pd is free software. It is subject of a constant process of change, revealing new characteristics with each application. Is it a tool/media/instrument? Is this a question that can be answered? Is it a decision that needs to be made at all?

This publication is a compilation of texts describing different approaches to Pd, a profile of its usage and development. It is contradictory, and at the end, one finds oneself with a lot of open questions, on a technical level as well as on a philosophical one.

The 1st International Pd-Convention in Graz in fall 2004 was the motivation for this book. The authors participated at this meeting, and an accompanying DVD shows some of the works that were presented at this occasion.

With articles from: Frank Barknecht, Reinhard Braun, Ramiro Cosentino, Günther Geiger, Thomas Grill, Cyrille Henry, Jürgen Hofbauer, Reni Hofmüller, Werner Jauk, Brian Jurish, Andrea Mayr, Thomas Musil, Michael Pinter, Miller Puckette, Marc Ries, Winfreid Ritsch, Andrey Savitsky, Christian Scheib, Susanne Schmidt, Hans-Christoph Steiner, James Tittle, Harald A. Wiltsche, IOhannes m zmölnig.

Publisher Wolke, Hofheim, 2006
Creative Commons BY-NC-ND 2.5 License
175 pages

PDF (updated on 2014-8-29)

Craig J. Saper: Networked Art (2001)

19 March 2009, dusan

“Outlines an exciting new approach to this confluence of art, media, and poetry.

The experimental art and poetry of the last half of the twentieth century offers a glimpse of the emerging networked culture that electronic devices will make omnipresent. Craig J. Saper demarcates this new genre of networked art, which uses the trappings of bureaucratic systems—money, logos, corporate names, stamps—to create intimate situations among the participants.

In Saper’s analysis, the pleasures that these aesthetic situations afford include shared special knowledge or new language among small groups of participants. Functioning as artworks in themselves, these temporary institutional structures—etworks, publications, and collective works—give rise to a gift-exchange community as an alternative economy and social system. Saper explains how this genre developed from post-World War II conceptual art, including periodicals as artworks in themselves; lettrist, concrete, and process poetry; Bauhaus versus COBRA; Fluxus publications, kits, and machines; mail art and on-sendings. The encyclopedic scope of the book includes discussions of artists from J. Beuys to J. S. G. Boggs, and Bauhaus’s Max Bill to Anna Freud Banana. Networked Art is an essential guide to the digital artists and networks of the emerging future.”

Key words and phrases: Fluxus, concrete poetry, mail art, mail artists, visual poetry, Dick Higgins, Big Dada, conceptual art, Ray Johnson, George Maciunas, sound poetry, Ken Friedman, Guy Bleus, Bauhaus, detournement, neoist, Max Bill, Augusto de Campos, George Brecht, Joseph Beuys

Publisher University of Minnesota Press, 2001
ISBN 0816637075, 9780816637072
198 pages

Publisher

PDF, PDF (updated on 2018-9-21)

Cyberculture and New Media

19 March 2009, pht

In the extension of digital media from optional means to central site of activity, the domains of language, art, learning, play, film, and politics have been subject to radical reconfigurations as mediating structures. This book examines how this changed relationship has in each case shaped a new form of discourse between self and culture and illustrates explicitly the character of mediated agency beyond the formal separateness from lived experience that was once conveniently termed the virtual and which has come to influence common assumptions about creative expression itself.Francisco J. Ricardo is Research Associate at the University Professors Program and co-director of the Digital Video Research Archive at Boston University, and teaches digital media theory at the Rhode Island School of Design. He has degrees from Harvard University and Boston University. His research examines historical, conceptual, and computational intersections between contemporary and new media art.

Cyberculture and New Media
By Francisco J. Ricardo
Published by Rodopi, 22-12-2008
ISBN 9042025182, 9789042025189
324 pages
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