Game Cultures: Computer Games as New Media

8 March 2009, pht

This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption.

The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of power in relation to both the production and consumption of computer games This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture.

Game Cultures: Computer Games as New Media
By Jon Dovey, Helen W. Kennedy
Edition: illustrated
Published by Open University Press, 2006
ISBN 0335213588, 9780335213580
171 pages

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Mark Nunes: Cyberspaces of Everyday Life (2006)

7 March 2009, pht

Networks and computer-mediated communication now penetrate the spaces of everyday life at a fundamental level. We communicate, work, bank, date, check the weather, and fuel conspiracy theories online. In each instance, users interact with network technology as much more than a computational device. Cyberspaces of Everyday Life provides a critical framework for understanding how the Internet takes part in the production of social space. Mark Nunes draws on the spatial analysis work of Henri Lefebvre to make sense of cyberspace as a social product. Looking at online education, he explores the ways in which the Internet restructures the university. Nunes also examines social uses of the World Wide Web and illustrates the ways online communication alters the relation between the global and the local. He also applies Deleuzian theory to emphasize computer-mediated communications’ performative elements of spatial production. Addressing the social and cultural implications of spam and anti-spam legislation, as well as how the burst Internet stock bubble and the Patriot Act have affected the relationship between networked spaces and daily living, Cyberspaces of Everyday Life sheds new light on the question of virtual space and its role in the offline world. Mark Nunes is associate professor and chair of the humanities department at Georgia Perimeter College, Clarkston Campus.

Cyberspaces of Everyday Life
By Mark Nunes
Published by University of Minnesota Press, 2006
ISBN 0816647917, 9780816647910
223 pages

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