Christopher Alex McLean: Artist-Programmers and Programming Languages for the Arts (2011)
Filed under thesis | Tags: · art, code, computing, language, live coding, programming, software, software art, sound recording, synaesthesia, visual programming
“We consider the artist-programmer, who creates work through its description as source code. The artist-programmer grandstands computer language, giving unique vantage over human-computer interaction in a creative context. We focus on the human in this relationship, noting that humans use an amalgam of language and gesture to express themselves. Accordingly we expose the deep relationship between computer languages and continuous expression, examining how these realms may support one another, and how the artist-programmer may fully engage with both.
Our argument takes us up through layers of representation, starting with symbols, then words, language and notation, to consider the role that these representations may play in human creativity. We form a cross-disciplinary perspective from psychology, computer science, linguistics, human-computer interaction, computational creativity, music technology and the arts.
We develop and demonstrate the potential of this view to inform arts practice, through the practical introduction of software prototypes, artworks, programming languages and improvised performances. In particular, we introduce works which demonstrate the role of perception in symbolic semantics, embed the representation of time in programming language, include visuospatial arrangement in syntax, and embed the activity of programming in the improvisation and experience of art.”
Doctoral thesis
Goldsmiths, University of London, October 2011
Supervisor Geraint Wiggins
Co-supervisor Mark d’Inverno
172 pages
Florian Cramer: Exe.cut(up)able statements: Poetische Kalküle und Phantasmen des selbstausführenden Texts (2011) [German]
Filed under book | Tags: · aesthetics, algorithm, avant-garde, code, code poetry, experimental literature, history of literature, information aesthetics, kabbalah, literature, net art, poetry, software, text, theory

“From the antiquity to today, there has been poetry that literally performs computations, processing its own letters. Prototyped by magic and Pythagorean mathematical aesthetics, it encompasses such diverse forms as kabbalist and Lullist language combinatorics, word permutation poetry, ludistic poetry, computational text collage, aleatoric, stochastic and recursive texts, Oulipian constraints, computer-generative literature, poetry in programming languages, and codeworks. Just like visual and sound poetry poetize the graphetic and phonetic dimensions of words, these writings show that computation is a dimension of language. On top of that, their poetics is rife with speculative and contradictory programs: often one and the same text form is at once being instrumentalized for total art and anti-art, mysticism and technicism, order and chaos. This has resulted in a fantastic literature whose speculative imagination manifests itself in the arrangement of letters rather than the semantics of the text. The book includes close readings of a 17th century sonnet (Quirinus Kuhlmann’s “XLI. Libes-kuss”), a 20th century musical composition (Alvin Lucier’s “I am sitting in a room”) and a 21st century net.art codework (mez breeze’s “_Viro.Logic Condition][ing][ 1.1_”), and discusses limitations of existing literary and media theory for criticism of these works.
A shorter, less scholarly English-language mutant of this book has been electronically published in 2005 as Words Made Flesh: Code, Culture, Imagination.”
Publisher Wilhelm Fink Verlag, October 2011
343 pages
Note: the book has just become free for Open Access publishing and is offered here for download in its manuscript version, licensed under Creative Commons Attribution Unported 3.0.
Comment (0)Computational Culture, a Journal of Software Studies, Issue Two (2012)
Filed under journal | Tags: · algorithm, code, computing, law, locative media, networks, p2p, philosophy, software, software studies
Computational Culture is an online open-access peer-reviewed journal of inter-disciplinary enquiry into the nature of cultural computational objects, practices, processes and structures.
With contributions by Robert W. Gehl & Sarah Bell, Annette Vee, Bernhard Rieder, Jennifer Gabrys, Carlos Barreneche, Shintaro Miyazaki, Bernard Stiegler, Chiara Bernardi, Kevin Hamilton, “ “, Boris Ružić, Felix Stalder, Greg Elmer.
Editorial group: Matthew Fuller, Andrew Goffey, Olga Goriunova, Graham Harwood, Adrian Mackenzie
Published in September 2012
Open access
ISSN 2047-2390