Difference between revisions of "VVVV"

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==Tutorials==
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==Publications==
* Paul Prudence, [http://www.creativeapplications.net/theory/patch-schematics-%E2%80%93-the-aesthetics-of-constraint-best-practices-theory/ "Patch Schematics – The Aesthetics of Constraint / Best Practices (Theory)"], 2011.  
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* Paul Prudence, [https://www.creativeapplications.net/theory/patch-schematics-the-aesthetics-of-constraint-best-practices-theory/ "Patch Schematics – The Aesthetics of Constraint / Best Practices (Theory)"], ''CreativeApplications.Net'', 2011.
  
 
==See also==
 
==See also==
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* [http://en.wikipedia.org/wiki/Vvvv Wikipedia]
 
* [http://en.wikipedia.org/wiki/Vvvv Wikipedia]
  
 
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[[Series:Live video]]
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{{Moving Image}}
 
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Latest revision as of 14:45, 21 April 2025

vvvv interface

vvvv is a hybrid graphical/textual programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. Responsible for its development is the vvvv group. The software is free for non-commercial use; commercial use requires a license.

Pages[edit]

Publications[edit]

See also[edit]

Max/MSP, Pure Data, VJing

Links[edit]