Difference between revisions of "Kristian Lukic"

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(New page: Writer, curator, artist, working as curator in Museum of Contemporary Art in Novi Sad, Serbia and also active in Institute for Flexible Cultures and Technologies - Napon. Be...)
 
(Redirected page to Kristian Lukić)
 
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Writer, curator, artist, working as curator in Museum of
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#REDIRECT [[Kristian Lukić]]
Contemporary Art in [[Novi Sad]], Serbia and also active in [[Napon|Institute for Flexible Cultures and Technologies - Napon]]. Before that working in New Media Center [[kuda|kuda.org]] in Novi Sad as program manager (still collaborating on some projects).
 
 
 
In 2007 in Novi Sad, Serbia co-organized exhibition and conference [[Play Cultures]], and also exhibition and conference in
 
2008, [[Territories & Resources]] (about play/work connection in web 2.0 and social networks).
 
 
Graduated from Art history at Belgrade University of Arts. Currently finishing MA thesis at Theory of Art and Media at Belgrade University of Arts under the name "Commodified Play".
 
 
 
"I'm mostly interested in conepts of play as free activity definied by
 
Huizinga and Callois and today's problems with these definitions. Also
 
how play is becoming more and more commodified human activity, the
 
concept of agon apears to be "ruling" play element, especially in the
 
notion of Virno's Negation and Inovation and what Pasquinelli describe
 
as Immaterial Civil War. In young animals, play is mostly preparation
 
for survival, learning how to efficiently defend themselves or how to
 
efficiently attack prey. Its interesting for example how game industry
 
is counting on specifically this element / pure agon. Here is useful to
 
realize concept of animal spirits that Virno and Pasqunelli are
 
referring too, where they regard inovation and culture as the constant
 
battle, (or Immaterial civil war) and prolongation of animal nature in
 
human. In that sense culture is not something opposite to "animal
 
spirit" but rather continuation or even amplification of animal nature
 
in humans. Situationists for examply clearly located problem of
 
competition aspect in play."
 
 
 
 
 
http://www.napon.org
 

Latest revision as of 16:00, 15 January 2012

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