Tomáš Staudek

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Born Prague, Czech Republic
Based in Brno, Czech Republic

Lecturer, researcher and graphic designer with computer science and art roots. Graduated in computer science from the Faculty of Informatics, Masaryk University [1] in Brno (M.Sc 1998, Ph.D 2003). Studied computational aesthetics; doctoral fellowship from the University of Bristol, Digital Media Group [2].

Once a teacher of computer-aided art [3] (1999–2006), 3D modeling (2002–2006) and digital photography (2003–2006) at the Faculty of Informatics. Co-founder of the Graphic Design & Multimedia Studio [4] (2002).

Also a teacher of new media and internet art at the Theory of Interactive Media department, Faculty of Arts (2008–2009) and editorial board member of IM6 magazine for electronic art and society (2004–2005). Coordinator of Multiplace festival on new media culture.

Co-founder of the non-profit cultural association Napříč.cz [5] and a member of its endowment board (since 2007). Held four solo exhibitions and participated in almost twenty collective art shows, including Computer Graphics Re-Visited 2.0 [6] (2018), Prototyp [7] (2019) or Ars Electronica [8] (2019). Curator of computer art exhibitions — Artgoritmy (2014), Digiarcha [9] (2015), 01100100 [10] (2019), Coded Aesthetics [11] (2021).

Speaker at assorted art conferences, lately New Histories for New Media Art (2018) together with Barbara Büscher, Oliver Grau and Frieder Nake. Member of the International Association of Art [12] (since 2006), editorial board member of JOINME peer-reviewed journal [13] on digital media culture theory & praxis (since 2017) with Denisa Kera, Barbara Büscher and Dušan Barok.

Researcher in computational art and algorithmic aesthetics. Teacher of computer-aided art [14] at the Faculty of Information Technology, Brno University of Technology [15] (since 2005) and algorithmic art theory & practice at the Theory of Interactive Media, Masaryk University (since 2014).


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