Marije Baalman

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Marije Baalman is an artist and researcher/developer working in the field of interactive sound and light art, based in Amsterdam. She makes music and music-theatre performances, worked with dancers and has made several installations.

Topics that she addresses with her work are the nature of interaction between and entanglement of humans and technology, the influence of algorithms on society and the human experience, and environmental change.

In her artistic work she is interested in the realtime components of the work, composing processes, behaviours and interaction modalities. This means that the sonic or visual output depends on realtime interactions of the systems she builds with the performer, the audience, or the environment.

This is expressed with tools such as physical computing (performance interfaces and/or installations) and wireless systems, livecoding (both as a skill, as well as a performance interface), digital and analog sound and data processing. In her work with light she uses methods from sound composition and synthesis. To realise her works she mostly uses open source technology (software and hardware) and she is an active contributor to the open source community. In addition she has an interest in creating participative events and environments, drawing inspiration from methods from the larp community in combination with digital technology.

She also works as a cultural organiser and curator and as an activist to improve the rights of artists and promote self-organised housing. She is a member of iii and Grond.

She has performed and exhibited work across Europe (STEIM, WORM (NL), EXIT festival (F), Club Transmediale (D), Make Art (FR), Electropixel (FR), Today’s Art (NL), Artefact (BE)) and beyond (Electrofringe (AU), Translife (CN), Elektra (CA)).

She has collaborated with various people, amongst which Matteo Marangoni, Wen Chin Fu, Alberto de Campo, Chris Salter, Michael Schumacher, Attakkalari Dance Company and Workspace Unlimited.

Marije is a contributor to The SuperCollider Book (MIT Press, 2011) and in 2022 she published a book titled Composing Interactions - An Artist’s Guide to Building Expressive Interactive Systems with V2_ in Rotterdam. (2025)

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