Difference between revisions of "Demoscene"
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| + | ==Events== | ||
| + | |||
| + | * [[Demobit]], Bratislava and other locations, since 1993. | ||
| + | |||
| + | * [https://www.demo2023.org/ DEMO2023], New Museum and locations across lower Manhattan, New York, 21-23 Jun 2023. | ||
| + | |||
| + | ==Publications== | ||
| + | |||
| + | * Petri Saarikoski, "Valtavirtaa vastaan – Demoscene suomalaisen kotimikroilun historiassa", ''Lähikuva'' 3, 2001, pp 54–65. {{fi}} | ||
| + | |||
| + | * Petri Saarikoski, "Koneen lumo: mikrotietokoneharrastus Suomessa 1970-luvulta 1990-luvun puoliväliin", ''Nykykulttuurin tutkimuskeskuksen julkaisuja'' 83, Jyväskylä: University of Jyväskylä, 2004. {{fi}} | ||
| + | |||
| + | * Markku Reunanen, Antti Silvast, [https://opendl.ifip-tc6.org/db/conf/hinc/hinc2007/ReunanenS07.pdf "Demoscene Platforms: A Case Study on the Adoption of Home Computers"], in ''History of Nordic Computing 2'', 2007, 323-336. | ||
| + | |||
| + | * Markku Reunanen, [https://widerscreen.fi/numerot/2014-1-2/crackers-became-us-demosceners/ "How Those Crackers Became Us Demosceners"], ''Widerscreen'' 17:1-2, 2014. | ||
| + | |||
| + | * Markku Reunanen, Patryk Wasiak, Daniel Botz, [https://ijoc.org/index.php/ijoc/article/view/3731/1345 "Crack Intros: Piracy, Creativity, and Communication"], ''International Journal of Communication'' 9:1, 2015, pp 798-817. | ||
| + | |||
| + | * Markku Reunanen, ''[http://www.kameli.net/~marq/reunanen-times_of_change.pdf Times of Change in the Demoscene: A Creative Community and Its Relationship with Technology]'', Turku: University of Turku, 2017, 100+88 pp. PhD thesis. [https://www.aalto.fi/fi/ihmiset/markku-reunanen] | ||
| + | |||
==See also== | ==See also== | ||
| − | [[Software art]] | + | * [[Software art]] |
| + | |||
| + | ==Links== | ||
| + | * https://wiki.aineetonkulttuuriperinto.fi/wiki/Demoscene | ||
| + | * [https://demoscene-the-art-of-coding.net Art-of-Coding], an initiative to enlist demoscene on the list of UNESCO intangible world cultural heritage. | ||
| − | {{ | + | {{Moving Image}} |
| − | |||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 22:00, 11 April 2025
Events[edit]
- Demobit, Bratislava and other locations, since 1993.
- DEMO2023, New Museum and locations across lower Manhattan, New York, 21-23 Jun 2023.
Publications[edit]
- Petri Saarikoski, "Valtavirtaa vastaan – Demoscene suomalaisen kotimikroilun historiassa", Lähikuva 3, 2001, pp 54–65. (Finnish)
- Petri Saarikoski, "Koneen lumo: mikrotietokoneharrastus Suomessa 1970-luvulta 1990-luvun puoliväliin", Nykykulttuurin tutkimuskeskuksen julkaisuja 83, Jyväskylä: University of Jyväskylä, 2004. (Finnish)
- Markku Reunanen, Antti Silvast, "Demoscene Platforms: A Case Study on the Adoption of Home Computers", in History of Nordic Computing 2, 2007, 323-336.
- Markku Reunanen, "How Those Crackers Became Us Demosceners", Widerscreen 17:1-2, 2014.
- Markku Reunanen, Patryk Wasiak, Daniel Botz, "Crack Intros: Piracy, Creativity, and Communication", International Journal of Communication 9:1, 2015, pp 798-817.
- Markku Reunanen, Times of Change in the Demoscene: A Creative Community and Its Relationship with Technology, Turku: University of Turku, 2017, 100+88 pp. PhD thesis. [1]
See also[edit]
Links[edit]
- https://wiki.aineetonkulttuuriperinto.fi/wiki/Demoscene
- Art-of-Coding, an initiative to enlist demoscene on the list of UNESCO intangible world cultural heritage.
| Moving Image communities of practice in film and video |
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Early cinema, Experimental film, Expanded cinema, Video art, Live cinema, Film labs, Media archives, Community television, Demoscene, VJing, VVVV, Live coding, Writers. Art and culture, Contents, Index, About. | ||