Software art

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Also critical software, experimental software, speculative software.

[edit] Events

Catalogue for the Software show, 1970. Download.

[edit] Resources

  • Runme, a software art repository. Launched in January 2003.

[edit] Artists, Theorists, Initiatives

[edit] Bibliography

Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, 2006. Download.
Aymeric Mansoux, Marloes de Valk (eds.), FLOSS+Art, 2008. Download.
Books
Book chapters, Papers, Articles

[edit] See also

Software studies, Hacktivism, Net art, Code poetry, Live coding, FLOSS, Demoscene


Arts and Cultures

Photography, Early cinema, Sound art, Futurism, Concrete poetry, Epic theatre, Dada, Constructivism, Graphic design, Experimental film, Radio art, Field recording, Electroacoustic music, Mail art, Neoism, Kinetic art, Robotic art, Urban practices, Multimedia environments, Fluxus, Computer art, Computer music, Light art, Video, Video activism, Commons, Noise, Cassette culture, Zine culture, Demoscene, VJing, Live cinema, FLOSS, Media labs, Max/MSP, Privacy, Film labs, Cypherpunk, Tactical media, Community television, Net art, Hacktivism, Streaming media, Software art, Code poetry, Art servers, Hackerspaces, CD-ROM art, Game art, Circuit bending, Pure Data, SuperCollider, Filesharing, Media archives, Internet of things, VVVV, Bio art, Fab labs, Glitch art, Internet activism, Copyright activism, 3D printing, Data activism, Live coding, Social media, Locative media, Electromagnetism, Surf clubs, Networked education, Open spectrum, DIY biology, Open design, Open hardware, Sensory ethnography, Post-digital.

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