Computer Graphics in Fine Arts
Computer Graphics in Fine Arts [Počítačová grafika vo výtvarnom umení] was a travelling exhibition held at State Gallery Žilina, Banská Bystrica (December 1992), Médium Gallery, Academy of Fine Arts, Bratislava (January-February 1993), Ján Koniarek Gallery, Trnava (March 1993), State Gallery Benešov near Prague (April 1993). Curated by Martin Šperka.
- Exhibiting artists
Gerhard Katterbauer, Peter Kotauczek, N. Nestler, Manfred Wolff-Plottegg, E.M. Porsch, Herwig Turk (AT), Zdeňka Čechová, Miroslav Klivař, Ján Rajlich (CZ), Martha Aitchison, Roy Bowden, Angela Eames, K. Jones (UK), Etienne Delacroix, Dagmar Fedderke, P. Karczewski, Vera Molnar, Ch. Le Francois, Tibor Papp, Leo Scalpel, Jan Sekal (FR), B. Dueker, D. Elbe, Geo Goidaci, Eva Kéky-Magyar, M. Muntenbruch, Günter Schulz, A. Stösser (DE), Apostolis Zolotakis (NL), Svetislav Nikolić (YU), Jan Pamuła, Stanisław Sasak, Wojciech Maria Wójcik (PL), Daniel Fischer, Jozef Jankovič, I. Kažimír, Martin Šperka (SK), Quido Sen (CH).
- Introduction from a catalogue for the Bratislava edition
"Original intention of the organizers of this exhibition was to present artists from Central European region: Slovakia, Czech Republic, Hungary, Poland, Austria and Germany. Later, with the help of Milan Adamciak, who contacted us with participants of the Ars Electroncia in Linz and Jan Sekal who lives in Paris, we extended the exhibition from the included works of artists from France, Holland, Switzerland and Great Britain. This is the first exhibition of computer art in Slovakia. We can see here 'classic' works of computer art in Czecho-Slovakia, from Zdeňka Čechová, Daniel Fischer, Miroslav Klivař, Jozef Jankovič, world-known pioneer of computer art Vera Molnar (Hungarian living in Paris), and other well known artists. The artifacts exhibited are generated on different computers, with different software (custom or commercial programs), computational methods (from computer painting through image processing, deterministic or stochastic, abstract or real patterns, of Euclidian or fractal geometry) and post-processing (photography of CRT monitor, laser painting, computer luminography, mixed media, or painting on canvas). Artifacts addressing different themes and renderings present a brief review of potential of computer applications in the arts." (Martin Šperka)
- Martin Šperka, Počítačová grafika vo výtvarnom umení, catalogue, Banská Bystrica: Štátna galéria Žilina, Regionálne kultúrne stredisko, 1992, 32 pages. (Slovak)
- Martin Šperka (ed.), Computer Graphics in Fine Arts / Počítačová grafika vo výtvarnom umení, catalogue, Bratislava: Academy of Fine Arts, 1993, 8 pages. (Slovak/English)
- See also