Difference between revisions of "Series:SuperCollider"

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; Tutorials and books
 
; Tutorials and books
 
* [[Stephen Pope]], ''Sound and Music Processing in SuperCollider'', The SuperCollider Tutorial Book, 136 pages. [ftp://ftp.create.ucsb.edu/pub/SuperCollider/Book/], [http://web.archive.org/web/20070829154626/http://www.create.ucsb.edu/htmls/sc.book.html]
 
* [[Stephen Pope]], ''Sound and Music Processing in SuperCollider'', The SuperCollider Tutorial Book, 136 pages. [ftp://ftp.create.ucsb.edu/pub/SuperCollider/Book/], [http://web.archive.org/web/20070829154626/http://www.create.ucsb.edu/htmls/sc.book.html]
* [[Alberto de Campo]] and Stephen Pope, Supercollider 2.0 tutorial, [http://web.archive.org/web/20031224095114/www.audiosynth.com/schtmldocs/Tutorials/SC2_Tutorial_0.8.5/]
+
* [[Alberto de Campo]] and Stephen Pope, Supercollider 2.0 tutorial. [http://web.archive.org/web/20031224095114/www.audiosynth.com/schtmldocs/Tutorials/SC2_Tutorial_0.8.5/]
* ''The SuperCollider Book'', MIT Press, forthcoming, 2011
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* Scott Wilson, David Cottle, Nick Collins (eds.), ''The SuperCollider Book'', MIT Press, April 2011. [http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=12571]
  
  
 
http://supercollider.sourceforge.net/<br>
 
http://supercollider.sourceforge.net/<br>
 
http://en.wikipedia.org/wiki/SuperCollider
 
http://en.wikipedia.org/wiki/SuperCollider

Revision as of 20:42, 29 May 2011

SuperCollider - real-time audio synthesis and algorithmic composition.

Highly customisable and efficient audio programming language originally written by James McCartney. It's maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime.

Mailing list
Tutorials and books
  • Stephen Pope, Sound and Music Processing in SuperCollider, The SuperCollider Tutorial Book, 136 pages. [2], [3]
  • Alberto de Campo and Stephen Pope, Supercollider 2.0 tutorial. [4]
  • Scott Wilson, David Cottle, Nick Collins (eds.), The SuperCollider Book, MIT Press, April 2011. [5]


http://supercollider.sourceforge.net/
http://en.wikipedia.org/wiki/SuperCollider