Difference between revisions of "Series:SuperCollider"
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Highly customisable and efficient audio programming language originally written by [[James McCartney]]. It's maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime. | Highly customisable and efficient audio programming language originally written by [[James McCartney]]. It's maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime. | ||
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+ | http://supercollider.sourceforge.net/ |
Revision as of 16:34, 18 September 2010
SuperCollider - real-time audio synthesis and algorithmic composition.
Highly customisable and efficient audio programming language originally written by James McCartney. It's maintained by a host of developers as an open source project, and is free and cross platform, running on OS X, Linux and Windows. SuperCollider was built for live music, for network music, for algorithmic music, and for use in art installations. All sound synthesis and interaction runs in realtime.
Pages in series "SuperCollider"
The following 23 pages are in this series, out of 23 total.