Difference between revisions of "Game art"

From Monoskop
Jump to navigation Jump to search
Line 37: Line 37:
  
 
* Grant Tavinor, [https://kevinjpatton.com/teaching/phil_3230/readings/Grant%20Tavinor%20-%20The%20Art%20of%20Videogames.pdf#page=179 "Videogames as Art"], ch. 9 in Tavinor, ''The Art of Videogames'', Wiley-Blackwell, 2009. [https://onlinelibrary.wiley.com/doi/book/10.1002/9781444310177 Publisher].
 
* Grant Tavinor, [https://kevinjpatton.com/teaching/phil_3230/readings/Grant%20Tavinor%20-%20The%20Art%20of%20Videogames.pdf#page=179 "Videogames as Art"], ch. 9 in Tavinor, ''The Art of Videogames'', Wiley-Blackwell, 2009. [https://onlinelibrary.wiley.com/doi/book/10.1002/9781444310177 Publisher].
 +
 +
* Manojlo Maravić, ''Kritika politike i fenomenologije video-igara'' [Critique of politics and phenomenology of video games], Novi Sad: Vojvođanska akademija nauka i umetnosti, 2011. PhD thesis. {{sr}}
 +
 +
* Manojlo Maravić, [https://www.academia.edu/112560417/ "Relacije umetnosti i video igara"] [Relations of Art and Video Games], ''Art+Media'' 1, Sep 2012, pp 93-104. {{sr}}
  
 
* Mathias Jansson, ''[[Media:Jansson_Mathias_Everything_I_Shoot_Is_Art_2012.pdf|Everything I Shoot Is Art]]'', Brescia: Link Editions, 2012.
 
* Mathias Jansson, ''[[Media:Jansson_Mathias_Everything_I_Shoot_Is_Art_2012.pdf|Everything I Shoot Is Art]]'', Brescia: Link Editions, 2012.
Line 67: Line 71:
  
 
* Frank G. Bosman, Archibald L.H.M. van Wieringen, ''[https://doi.org/10.1515/9783110731019 Video Games as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art]'', De Gruyter, 2022, 115 pp. [https://library.oapen.org/handle/20.500.12657/91079 OAPEN].
 
* Frank G. Bosman, Archibald L.H.M. van Wieringen, ''[https://doi.org/10.1515/9783110731019 Video Games as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art]'', De Gruyter, 2022, 115 pp. [https://library.oapen.org/handle/20.500.12657/91079 OAPEN].
 +
 +
* Manojlo Maravić, ''Totalna istorija video-igara'', Belgrade: Clio, 2022, 378 pp. [https://clio.rs/proizvodi/multimedia/totalna-istorija-video-igara_267998 Publisher]. [https://novimagazin.rs/iz-nedeljnika-nm/348622-intervju-manojlo-maravic-video-igre-su-medij-sposoban-da-prenese-poruku-izvan-zabave Interview]. {{sr}}
  
 
* [https://flashart.cz/issue/69-10-12-2023-czech-slovak-edition/ ''Flash Art CS'' 69: "Gaming"], Oct-Nov 2023. [https://shop.flashart.cz/products/69-10-12-2023-czech-slovak-edition] {{cz}},{{sk}}
 
* [https://flashart.cz/issue/69-10-12-2023-czech-slovak-edition/ ''Flash Art CS'' 69: "Gaming"], Oct-Nov 2023. [https://shop.flashart.cz/products/69-10-12-2023-czech-slovak-edition] {{cz}},{{sk}}
Line 73: Line 79:
  
 
* Aleksandra Prokopek, Agata Waszkiewicz, "Avant-Garde is Dead? On Arrière-Garde and Digital Games", ''Games and Culture'', 2024. [https://doi.org/10.1177/15554120241287006 DOI].
 
* Aleksandra Prokopek, Agata Waszkiewicz, "Avant-Garde is Dead? On Arrière-Garde and Digital Games", ''Games and Culture'', 2024. [https://doi.org/10.1177/15554120241287006 DOI].
 +
 +
* Manojlo Maravić (ed.), ''Studije video-igara i obrazovni koncepti'', Belgrade: Clio, 2024, 249 pp. [https://clio.rs/storage/media/4691/Studije-video-igara-odlomak-3-22.pdf Excerpt]. [https://clio.rs/proizvodi/multimedia/studije-video-igara-i-obrazovni-koncepti_294558 Publisher]. [https://novimagazin.rs/iz-nedeljnika-nm/348622-intervju-manojlo-maravic-video-igre-su-medij-sposoban-da-prenese-poruku-izvan-zabave Interview]. {{sr}}
  
 
* ''Enter the Room'', Prague: Galerie hlavního města Prahy, 2025, 212 pp. Exh. cat. [https://eshop.ghmp.cz/enter-the-room/ Publisher]. [https://www.ghmp.cz/en/exhibitions/enter-the-room/ Exhibition]. {{cz}}/{{en}}
 
* ''Enter the Room'', Prague: Galerie hlavního města Prahy, 2025, 212 pp. Exh. cat. [https://eshop.ghmp.cz/enter-the-room/ Publisher]. [https://www.ghmp.cz/en/exhibitions/enter-the-room/ Exhibition]. {{cz}}/{{en}}

Revision as of 11:29, 19 April 2025

Pages

Publications

  • Switch: "Art & Games", CADRE Laboratory for New Media/San Jose State University, 1999. Special issue of online magazine.
  • Journal of Media Practice 7(1), eds. Grethe Mitchell and Andy Clarke, 2006. Special issue on videogames and art. [4]
  • Manojlo Maravić, Kritika politike i fenomenologije video-igara [Critique of politics and phenomenology of video games], Novi Sad: Vojvođanska akademija nauka i umetnosti, 2011. PhD thesis. (Serbian)
  • Stephan Schwingeler, Kunstwerk Computerspiel. Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse, Bielefeld: transcript, 2014, 376 pp. [5] (German)
  • Helena Bendová, Co je nového v počítačových hrách, Prague: Nová beseda, 2019, 100 pp. Publisher. (Czech)
  • Jaroslav Švelch, Jak obehrát železnou oponu. Počítačové hry a participativní kultura v normalizačním Československu, Prague: Akropolis, 2021, 416 pp. Publisher. (Czech)
  • Manojlo Maravić, Totalna istorija video-igara, Belgrade: Clio, 2022, 378 pp. Publisher. Interview. (Serbian)
  • Worldbuilding: Gaming and Art in the Digital Age, ed. Julia Stoschek Foundation, intro. Hans Ulrich Obrist, Hatje Cantz, Aug 2024, 176 pp. Publisher. Exhibition, [8].
  • Aleksandra Prokopek, Agata Waszkiewicz, "Avant-Garde is Dead? On Arrière-Garde and Digital Games", Games and Culture, 2024. DOI.
  • Manojlo Maravić (ed.), Studije video-igara i obrazovni koncepti, Belgrade: Clio, 2024, 249 pp. Excerpt. Publisher. Interview. (Serbian)
  • Enter the Room, Prague: Galerie hlavního města Prahy, 2025, 212 pp. Exh. cat. Publisher. Exhibition. (Czech)/(English)

Films shot inside video games

  • Hardly Working, dir. Susanna Flock, Robin Klengel, and Leonhard Müllner, 2022, 20 min. IMDB.
  • Knit's Island, dir. Sam Crane and Pinny Grylls, 2023, 95 min. About. IMDB.
  • Grand Theft Hamlet, dir. Ekiem Barbier, Guilhem Causse, and Quentin L'Helgouac'h, 2024, 89 min. Film website. WP. IMDB.
  • USS Callister: Into Infinity, Black Mirror S07E06, dir. Toby Haynes, 2025, 88 min. WP. IMDB. Reddit.

Recent exhibitions

  • 8-bit, Satelit Gallery/Slovak Design Centre, Bratislava, 8 Mar-30 Apr 2023. Curated by Maroš Brojo.
  • Game Society, National Museum of Modern and Contemporary Art, Seoul, 12 May-10 Sep 2023. Curated by Hong Leeji. [12] [13]

Resources

See also

Links