Difference between revisions of "Game art"
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* [https://docs.google.com/file/d/0B6RUKM49CCTPZ0VxUmc2bjZzMDQ/edit?pref=2&pli=1 List of exhibitions and bibliography], compiled by [http://mathiasjansson72.blogspot.nl/p/game-art.html Mathias Jansson]. | * [https://docs.google.com/file/d/0B6RUKM49CCTPZ0VxUmc2bjZzMDQ/edit?pref=2&pli=1 List of exhibitions and bibliography], compiled by [http://mathiasjansson72.blogspot.nl/p/game-art.html Mathias Jansson]. | ||
* [http://web.archive.org/web/20160420045720/http://www.gamescenes.org/feature-game-artworlds-the-early-years-interviews.html Game Art Worlds: The Early Years], interviews with pioneers of game art by Mathias Jansson and Matteo Bittanti. | * [http://web.archive.org/web/20160420045720/http://www.gamescenes.org/feature-game-artworlds-the-early-years-interviews.html Game Art Worlds: The Early Years], interviews with pioneers of game art by Mathias Jansson and Matteo Bittanti. | ||
+ | * [https://www.gamescenes.org Gamescenes], ed. Matteo Bittanti, launched 2006. | ||
* http://cas.famu.cz/gameart/ | * http://cas.famu.cz/gameart/ | ||
Revision as of 15:21, 27 November 2018
Pages
Literature
- Matteo Bittanti, Domenico Quaranta (eds.), Gamescenes: Art in the Age of Videogames, Milan, 2006.
- Domenico Quaranta, "Game Aesthetics: How Videogames Are Transforming Contemporary Art", pp 297-308.
- Andy Clarke, Grethe Mitchell (eds.), Videogames and Art, Bristol: Intellect, 2007; 2nd ed., 2013.
- Mathias Jansson, Everything I Shoot Is Art, Brescia: Link Editions, 2012.
Resources
- List of exhibitions and bibliography, compiled by Mathias Jansson.
- Game Art Worlds: The Early Years, interviews with pioneers of game art by Mathias Jansson and Matteo Bittanti.
- Gamescenes, ed. Matteo Bittanti, launched 2006.
- http://cas.famu.cz/gameart/
Visual art | ||
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Movements – 1990s – East Central Europe – Writers – Historians – Care – Museums – References. |