Difference between revisions of "Game art"

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* Tilman Baumgärtel, [http://www.medienkunstnetz.de/themen/generative_tools/game_art/scroll/ "Zu einigen Themen künstlerischer Computerspiele"], ''MedienKunstNetz'', 2004. {{de}}
 
* Tilman Baumgärtel, [http://www.medienkunstnetz.de/themen/generative_tools/game_art/scroll/ "Zu einigen Themen künstlerischer Computerspiele"], ''MedienKunstNetz'', 2004. {{de}}
 
** [http://www.medienkunstnetz.de/themes/generative-tools/computer_games/scroll/ "On a Number of Aspects of Artistic Computer Games"], ''MediaArtNet'', 2004.
 
** [http://www.medienkunstnetz.de/themes/generative-tools/computer_games/scroll/ "On a Number of Aspects of Artistic Computer Games"], ''MediaArtNet'', 2004.
* Matteo Bittanti, Domenico Quaranta (eds.), ''Gamescenes: Art in the Age of Videogames'', Monza: Johan & Levi, 2006. [https://www.gamescenes.org/] {{en}},{{it}}
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* Matteo Bittanti, Domenico Quaranta (eds.), ''Gamescenes: Art in the Age of Videogames'', Monza: Johan & Levi, 2006. [https://www.gamescenes.org/]. Review: [http://we-make-money-not-art.com/gamescenes_-_ar/ Debatty] (WMMNA). {{en}},{{it}}
 
** Domenico Quaranta, [http://domenicoquaranta.com/public/TEXTS/2006_Gamescenes_game_aesthetics.pdf "Game Aesthetics: How Videogames Are Transforming Contemporary Art"], pp 297-308.
 
** Domenico Quaranta, [http://domenicoquaranta.com/public/TEXTS/2006_Gamescenes_game_aesthetics.pdf "Game Aesthetics: How Videogames Are Transforming Contemporary Art"], pp 297-308.
 
* ''Journal of Media Practice'' 7(1), eds. Grethe Mitchell and Andy Clarke, 2006. Special issue on videogames and art. [https://www.tandfonline.com/toc/rjmp20/7/1?nav=tocList]
 
* ''Journal of Media Practice'' 7(1), eds. Grethe Mitchell and Andy Clarke, 2006. Special issue on videogames and art. [https://www.tandfonline.com/toc/rjmp20/7/1?nav=tocList]

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