Difference between revisions of "Software studies"

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* Jussi Parikka, ''Digital Contagions: A Media Archeology of Computer Viruses'', New York: Peter Lang, 2007. [http://www.medientheorie.com/doc/archaeologie/parikka_digital%20contagions.pdf Conclusions].
 
* Jussi Parikka, ''Digital Contagions: A Media Archeology of Computer Viruses'', New York: Peter Lang, 2007. [http://www.medientheorie.com/doc/archaeologie/parikka_digital%20contagions.pdf Conclusions].
 
* Matthew Fuller (ed.), [http://monoskop.org/log/?p=35 ''Software Studies: A Lexicon''], The MIT Press, 2008. [http://www.leonardo.info/isast/leobooks/books/fuller2.html]
 
* Matthew Fuller (ed.), [http://monoskop.org/log/?p=35 ''Software Studies: A Lexicon''], The MIT Press, 2008. [http://www.leonardo.info/isast/leobooks/books/fuller2.html]
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* Jussi Parikka, Tony D. Sampson (eds.), ''[http://monoskop.org/log/?p=2834 The Spam Book: On Viruses, Porn, and Other Anomalies from the Dark Side of Digital Culture]'', Hampton Press, 2009, 320 pp.
 
* Nick Montfort, Ian Bogost, ''Racing the Beam, The Atari Video Computer System'', The MIT Press, 2009.
 
* Nick Montfort, Ian Bogost, ''Racing the Beam, The Atari Video Computer System'', The MIT Press, 2009.
 
* Konrad Becker, Felix Stalder (eds.), ''Deep Search'', Studeinverlag, 2010.
 
* Konrad Becker, Felix Stalder (eds.), ''Deep Search'', Studeinverlag, 2010.
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* Matthew Fuller, [http://www.interfacekultur.au.dk/enhed/aktiviteter/fuller/fuller_softness "Softness: interrogability; general intellect, art methodologies in software"], Huddersfield: Media Research Centre, 2006.  
 
* Matthew Fuller, [http://www.interfacekultur.au.dk/enhed/aktiviteter/fuller/fuller_softness "Softness: interrogability; general intellect, art methodologies in software"], Huddersfield: Media Research Centre, 2006.  
 
* Wendy Hui Kyong Chun, [http://aaaaarg.org/text/16864/sourcery-or-code-fetish "On 'Sourcery,' or Code as Fetish"], 2008.
 
* Wendy Hui Kyong Chun, [http://aaaaarg.org/text/16864/sourcery-or-code-fetish "On 'Sourcery,' or Code as Fetish"], 2008.
 +
* Sean Cubitt, "Codecs and Capability", in Geert Lovink, Sabine Niederer (eds.), ''Video Vortex Reader: Responses to YouTube'', Amsterdam: Institute of Network Cultures, 2008.
 
* Jana Horáková, [[Media:Horáková,_Jana_(2011)_-_Konec_dějin_nových_médií._Softwarová_studia_(Czech).pdf|"Konec dějin nových médií: Softwarová studia"]], in Martin Flašar, Jana Horáková, Petr Macek et al, ''Umění a nová média'', Masarykova univerzita, Brno, 2011, ISBN 978-80-210-5639-8. (in Czech)
 
* Jana Horáková, [[Media:Horáková,_Jana_(2011)_-_Konec_dějin_nových_médií._Softwarová_studia_(Czech).pdf|"Konec dějin nových médií: Softwarová studia"]], in Martin Flašar, Jana Horáková, Petr Macek et al, ''Umění a nová média'', Masarykova univerzita, Brno, 2011, ISBN 978-80-210-5639-8. (in Czech)
  

Revision as of 16:00, 17 October 2013

Theorists

Bibliography

Matthew Fuller (ed.), Software Studies: A Lexicon, 2008. Download.

Book series

Software Studies (MIT Press) [1]

Edited by Matthew Fuller, Lev Manovich, and Noah Wardrip-Fruin.

  • Wendy Hui Kyong Chun, Programmed Visions: Software and Memory, The MIT Press, 2011, 239 pp. [2]
  • Rob Kitchin, Martin Dodge, Code/Space: Software and Everyday Life, The MIT Press, 2011, 304 pp. [3] [4]
  • Noah Wardrip-Fruin, Expressive Processing: Digital Fictions, Computer Games, and Software Studies, The MIT Press, 2012, 504 pp. [5]
  • Geoff Cox, Alex McLean, Speaking Code: Coding as Aesthetic and Political Expression, The MIT Press, 2012, 168 pp. [6]
  • Nick Montfort, et al., 10 PRINT CHR$(205.5+RND(1)); : GOTO 10, The MIT Press, 2012, 304 pp. [7]

Other books

Journals

Book chapters, Papers, Articles

  • Félix Guattari, "On Machines".
  • section on transcoding in Manovich's Language of New Media.
  • Matthew Fuller, "Behind the Blip: Software as Culture", Nettime, 7 January 2002.
  • Wolfgang Hagen, "The Style of Source Codes", in: Wendy Hui Kyong Chun and Thomas Keenan (eds.), New Media, Old Media. New York: Routledge, 2005.
  • Wendy Hui Kyung Chun, "On Software or the Persistence of Visual Knowledge", Grey Room, 18 (Winter 2005) pp 26-51.
  • Mark C. Marino, "Critical Code Studies", Electronic Book Review, 12 April 2006.
  • Matthew Fuller, "Softness: interrogability; general intellect, art methodologies in software", Huddersfield: Media Research Centre, 2006.
  • Wendy Hui Kyong Chun, "On 'Sourcery,' or Code as Fetish", 2008.
  • Sean Cubitt, "Codecs and Capability", in Geert Lovink, Sabine Niederer (eds.), Video Vortex Reader: Responses to YouTube, Amsterdam: Institute of Network Cultures, 2008.
  • Jana Horáková, "Konec dějin nových médií: Softwarová studia", in Martin Flašar, Jana Horáková, Petr Macek et al, Umění a nová média, Masarykova univerzita, Brno, 2011, ISBN 978-80-210-5639-8. (in Czech)

See also

Software art, Evil media, Cultural transcoding, Digital humanities


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