Software studies
Theorists
- Christian Ulrik Andersen
- David M. Berry
- Wendy Hui Kyong Chun
- Geoff Cox
- Florian Cramer
- Federica Frabetti
- Matthew Fuller
- Alexander R. Galloway
- Olga Goriunova
- Anne Helmond
- Adrian Mackenzie
- Lev Manovich
- Aymeric Mansoux
- Nancy Mauro-Flude
- Mathieu O'Neil
- Luciana Parisi
- Søren Pold
- Johan Söderberg
- Winnie Soon
- Nathaniel Tkacz
- Noah Wardrip-Fruin
- Simon Yuill
Bibliography
![](/images/thumb/c/c1/Fuller_Matthew_ed_Software_Studies_A_Lexicon.jpg/258px-Fuller_Matthew_ed_Software_Studies_A_Lexicon.jpg)
Matthew Fuller (ed.), Software Studies: A Lexicon, 2008. Download.
Book series
- Software Studies (MIT Press) [1]
Edited by Matthew Fuller, Lev Manovich, and Noah Wardrip-Fruin.
- Wendy Hui Kyong Chun, Programmed Visions: Software and Memory, The MIT Press, 2011, 239 pp. [2]
- Rob Kitchin, Martin Dodge, Code/Space: Software and Everyday Life, The MIT Press, 2011, 304 pp. [3] [4]
- Noah Wardrip-Fruin, Expressive Processing: Digital Fictions, Computer Games, and Software Studies, The MIT Press, 2012, 504 pp. [5]
- Geoff Cox, Alex McLean, Speaking Code: Coding as Aesthetic and Political Expression, The MIT Press, 2012, 168 pp. [6]
- Nick Montfort, et al., 10 PRINT CHR$(205.5+RND(1)); : GOTO 10, The MIT Press, 2012, 304 pp. [7]
Other books
- Philip Agre, Computing and Human Experience, Cambridge: Cambridge University Press, 1997.
- Noah Wardrip-Fruin, Nick Montfort (eds.), The New Media Reader, The MIT Press, 2003.
- Matthew Fuller, Behind The Blip. Essays On The Culture Of Software, New York: Autonomedia, 2003. [8]
- Olga Goriunova, Alexei Shulgin (eds.), Readme Edition 2004: Software Art and Cultures, Aarhus: University of Aarhus, 2004, 400 pp.
- Geoff Cox, Joasia Krysa (eds.), DATA browser 02: Engineering Culture: On ‘The Author as (Digital) Producer’, Autonomedia, 2005, 240 pp.
- Adrian Mackenzie, Cutting Code: Software and Sociality, New York: Peter Lang, 2006.
- Jussi Parikka, Digital Contagions: A Media Archeology of Computer Viruses, New York: Peter Lang, 2007. Conclusions.
- Matthew Fuller (ed.), Software Studies: A Lexicon, The MIT Press, 2008. [9]
- Nick Montfort, Ian Bogost, Racing the Beam, The Atari Video Computer System, The MIT Press, 2009.
- Konrad Becker, Felix Stalder (eds.), Deep Search, Studeinverlag, 2010.
- David M. Berry, The Philosophy of Software: Code and Mediation in the Digital Age, Palgrave Macmillan, 2011.
- Christian Ulrik Andersen, Søren Bro Pold, Interface Criticism: Aesthetics Beyond Buttons, Aarhus University Press, 2011. TOC and Introduction.
- David M. Berry (ed.), Life in Code and Software: Mediated Life in a Complex Computational Ecology, London: Open Humanities Press, 2012.
- David M. Berry, Software Studies: Theory and Practice, Cupertino: Apple iBooks, 2012. [10]
- Matthew Fuller, Andrew Goffey, Evil Media, The MIT Press, 2012. [11]
- Lev Manovich, Software Takes Command, Bloomsbury, 2013.
- Publications on software studies at Monoskop Log
Journals
- Critical Studies in Peer Production (CSPP), 2011, 1 issue.
- Journal of Peer Production (JoPP), forked from CSPP in 2012. Editors: Mathieu O'Neil (coordinator), Athina Karatzogianni, George Michaelides, Johan Söderberg, Maurizio Teli, Nathaniel Tkacz.
- Computational Culture, a Journal of Software Studies, since 2012. Editorial group: Matthew Fuller, Andrew Goffey, Olga Goriunova, Graham Harwood, Adrian Mackenzie.
Book chapters, Papers, Articles
- Félix Guattari, "On Machines".
- section on transcoding in Manovich's Language of New Media.
- Matthew Fuller, "Behind the Blip: Software as Culture", Nettime, 7 January 2002.
- Wolfgang Hagen, "The Style of Source Codes", in: Wendy Hui Kyong Chun and Thomas Keenan (eds.), New Media, Old Media. New York: Routledge, 2005.
- Wendy Hui Kyung Chun, "On Software or the Persistence of Visual Knowledge", Grey Room, 18 (Winter 2005) pp 26-51.
- Mark C. Marino, "Critical Code Studies", Electronic Book Review, 12 April 2006.
- Matthew Fuller, "Softness: interrogability; general intellect, art methodologies in software", Huddersfield: Media Research Centre, 2006.
- Wendy Hui Kyong Chun, "On 'Sourcery,' or Code as Fetish", 2008.
- Jana Horáková, "Konec dějin nových médií: Softwarová studia", in Martin Flašar, Jana Horáková, Petr Macek et al, Umění a nová média, Masarykova univerzita, Brno, 2011, ISBN 978-80-210-5639-8. (in Czech)
See also
Software art, Evil media, Cultural transcoding, Digital humanities
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