Difference between revisions of "Software studies"

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==Scholars==
 
==Scholars==
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category            = Software studies
 
category            = Software studies
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; Software Studies (MIT Press) [https://mitpress.mit.edu/software-studies]  
 
; Software Studies (MIT Press) [https://mitpress.mit.edu/software-studies]  
Edited by [[Wendy Hui Kyong Chun]], [[Winnie Soon]], and [[Jichen Zhu]] [https://mitpress.mit.edu/blog/mit-press-relaunches-software-studies-series (since 2022)]; formerly by [[Matthew Fuller]], [[Lev Manovich]], and [[Noah Wardrip-Fruin]].
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Edited by [[Wendy Hui Kyong Chun]], [[Winnie Soon]], [[Jichen Zhu]] and [[Noah Wardrip-Fruin]] [https://mitpress.mit.edu/blog/mit-press-relaunches-software-studies-series (since 2022)]; formerly by [[Matthew Fuller]], [[Lev Manovich]], and [[Noah Wardrip-Fruin]].
 
* Wendy Hui Kyong Chun, ''[http://monoskop.org/log/?p=3057 Programmed Visions: Software and Memory]'', The MIT Press, 2011, 239 pp. [http://mitpress.mit.edu/books/programmed-visions]
 
* Wendy Hui Kyong Chun, ''[http://monoskop.org/log/?p=3057 Programmed Visions: Software and Memory]'', The MIT Press, 2011, 239 pp. [http://mitpress.mit.edu/books/programmed-visions]
 
* Rob Kitchin, Martin Dodge, ''[http://libgen.rs/book/index.php?md5=2E6AA6648224741AB0DF521AA1FCF2E2 Code/Space: Software and Everyday Life]'', MIT Press, 2011, 304 pp. [http://mitpress.mit.edu/books/codespace] [http://tainabucher.com/?p=380]
 
* Rob Kitchin, Martin Dodge, ''[http://libgen.rs/book/index.php?md5=2E6AA6648224741AB0DF521AA1FCF2E2 Code/Space: Software and Everyday Life]'', MIT Press, 2011, 304 pp. [http://mitpress.mit.edu/books/codespace] [http://tainabucher.com/?p=380]
 
* Noah Wardrip-Fruin, ''[http://libgen.rs/book/index.php?md5=571e2222d616de5351050acc809ee663 Expressive Processing: Digital Fictions, Computer Games, and Software Studies]'', MIT Press, 2012, 504 pp. [http://mitpress.mit.edu/books/expressive-processing]
 
* Noah Wardrip-Fruin, ''[http://libgen.rs/book/index.php?md5=571e2222d616de5351050acc809ee663 Expressive Processing: Digital Fictions, Computer Games, and Software Studies]'', MIT Press, 2012, 504 pp. [http://mitpress.mit.edu/books/expressive-processing]
* Geoff Cox, Alex McLean, ''[http://libgen.rs/book/index.php?md5=5253d90d043a2d8e743cd5d6ab30769b Speaking Code: Coding as Aesthetic and Political Expression]'', MIT Press, 2012, 168 pp. [http://mitpress.mit.edu/books/speaking-code-0]
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* Geoff Cox, Alex McLean (with Foreword by Franco Berardi), ''[http://libgen.rs/book/index.php?md5=5253d90d043a2d8e743cd5d6ab30769b Speaking Code: Coding as Aesthetic and Political Expression]'', MIT Press, 2012, 168 pp. [http://mitpress.mit.edu/books/speaking-code-0]
 
* Nick Montfort, et al., ''[http://monoskop.org/log/?p=6646 10 PRINT CHR$(205.5+RND(1)); : GOTO 10]'', MIT Press, 2012, 304 pp. [http://mitpress.mit.edu/books/10-print-chr2055rnd1-goto-10-0]
 
* Nick Montfort, et al., ''[http://monoskop.org/log/?p=6646 10 PRINT CHR$(205.5+RND(1)); : GOTO 10]'', MIT Press, 2012, 304 pp. [http://mitpress.mit.edu/books/10-print-chr2055rnd1-goto-10-0]
 
* Benjamin H. Bratton, ''[https://monoskop.org/log/?p=17816 The Stack: On Software and Sovereignty]'', MIT Press, 2016, xx+502 pp.
 
* Benjamin H. Bratton, ''[https://monoskop.org/log/?p=17816 The Stack: On Software and Sovereignty]'', MIT Press, 2016, xx+502 pp.
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* [http://monoskop.org/log/?tag=software-studies Publications on software studies at Monoskop Log]
 
* [http://monoskop.org/log/?tag=software-studies Publications on software studies at Monoskop Log]
  
===Book chapters, papers, articles, theses===
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===Journal issues, book chapters, papers, articles, theses===
  
 
* Matthew Fuller, [http://www.nettime.org/Lists-Archives/nettime-l-0009/msg00040.html "It looks like you're writing a letter: Microsoft Word"], ''Nettime'', 5 Sep 2000.
 
* Matthew Fuller, [http://www.nettime.org/Lists-Archives/nettime-l-0009/msg00040.html "It looks like you're writing a letter: Microsoft Word"], ''Nettime'', 5 Sep 2000.
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* Matthew Fuller, "Software Studies Methods", in ''The Routledge Companion to Media Studies and Digital Humanities'', ed. Jentery Sayers, New York: Routledge, 2016; [https://monoskop.org/media/text/fuller_2017_how_to_be_a_geek/#c03 repr. in] Fuller, ''How To Be a Geek'', Polity, 2017.  
 
* Matthew Fuller, "Software Studies Methods", in ''The Routledge Companion to Media Studies and Digital Humanities'', ed. Jentery Sayers, New York: Routledge, 2016; [https://monoskop.org/media/text/fuller_2017_how_to_be_a_geek/#c03 repr. in] Fuller, ''How To Be a Geek'', Polity, 2017.  
 
* Aymeric Mansoux, ''[https://monoskop.org/log/?p=18777 Sandbox Culture: A Study of the Application of Free and Open Source Software Licensing Ideas to Art and Cultural Production]'', London: Goldsmiths University of London, 2017, xxxviii+486 pp. PhD dissertation.
 
* Aymeric Mansoux, ''[https://monoskop.org/log/?p=18777 Sandbox Culture: A Study of the Application of Free and Open Source Software Licensing Ideas to Art and Cultural Production]'', London: Goldsmiths University of London, 2017, xxxviii+486 pp. PhD dissertation.
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* [https://digitalhumanities.org/dhq/vol/17/2/index.html ''Digital Humanities Quarterly'' 17(2): "Situating Critical Code Studies in the Digital Humanities"], eds. Mark Marino and Jeremy Douglass, 2023.
 +
 
* [http://softwarestudies.projects.cavi.au.dk/index.php/Publications#Books_Chapters more]
 
* [http://softwarestudies.projects.cavi.au.dk/index.php/Publications#Books_Chapters more]
  

Latest revision as of 12:56, 6 December 2023

Scholars[edit]

Events[edit]

Resources[edit]

Publications[edit]

Matthew Fuller (ed.), Software Studies: A Lexicon, 2008, Log.
Olga Goriunova (ed.), Fun and Software: Exploring Pleasure, Paradox and Pain in Computing, 2014. Log.

Journals[edit]

Book series[edit]

Software Studies (MIT Press) [1]

Edited by Wendy Hui Kyong Chun, Winnie Soon, Jichen Zhu and Noah Wardrip-Fruin (since 2022); formerly by Matthew Fuller, Lev Manovich, and Noah Wardrip-Fruin.

Other books[edit]

Journal issues, book chapters, papers, articles, theses[edit]

Primary references[edit]

  • Friedrich Kittler, "There Is No Software", Stanford Literature Review, 9:1 (Spring 1992), pp 81-90; repr. in CTheory, 18 Oct 1995; repr. in Electronic Culture, ed. Timothy Druckrey, New York: Aperture, 1996, pp 331-337; repr. in Kittler, Literature, Media, Information Systems, ed. John Johnston, Amsterdam, 1997, pp 147-155.
    • "Es gibt keine Software", in Writing/écriture/Schrift, ed. Hans Ulrich Gumbrecht, Munich, 1992; repr. in Kittler, Draculas Vermächtnis. Technische Schriften, Leipzig: Reclam, 1993, pp 225-242. (German)
  • Félix Guattari, "A propos des machines", Chimeres 19 (Spring 1993). Originally given as a lecture in November 1990 at the 'Cinema et Litterature: Le temps des machines' conference organised by the Centre de recherche et d'action culturelle de Valence. (French)
    • "On Machines", trans. Vivian Constantinopoulos, in Journal of Philosophy and the Visual Arts 6, ed. Andrew Benjamin, London: Academy Editions, 1995, pp 8-12. [16]
    • "Über Maschinen", in Ästhetik und Maschinismus. Texte zu und von Félix Guattari, ed. Henning Schmidgen, Berlin, 1995, pp 115-132. (German)

See also[edit]

Software art, Evil media, Cultural transcoding, Digital humanities

Links[edit]