Difference between revisions of "Software studies"

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; Software Studies (MIT Press) [https://mitpress.mit.edu/software-studies]  
 
; Software Studies (MIT Press) [https://mitpress.mit.edu/software-studies]  
  
Edited by [[Wendy Hui Kyong Chun]], [[Winnie Soon]], [[Jichen Zhu]] and [[Noah Wardrip-Fruin]] [https://mitpress.mit.edu/blog/mit-press-relaunches-software-studies-series (since 2022)]; formerly by [[Matthew Fuller]], [[Lev Manovich]], and [[Noah Wardrip-Fruin]]. [http://computationalculture.net/software-studies-revisited/ Roundtable, 2022]
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Edited by [[Wendy Hui Kyong Chun]], [[Winnie Soon]], [[Jichen Zhu]] and [[Noah Wardrip-Fruin]] [https://mitpress.mit.edu/blog/mit-press-relaunches-software-studies-series (since 2022)]; formerly by [[Matthew Fuller]], [[Lev Manovich]], and [[Noah Wardrip-Fruin]]. [http://computationalculture.net/software-studies-revisited/ Roundtable, 2022].
  
 
* Wendy Hui Kyong Chun, ''[http://monoskop.org/log/?p=3057 Programmed Visions: Software and Memory]'', The MIT Press, 2011, 239 pp. [http://mitpress.mit.edu/books/programmed-visions]
 
* Wendy Hui Kyong Chun, ''[http://monoskop.org/log/?p=3057 Programmed Visions: Software and Memory]'', The MIT Press, 2011, 239 pp. [http://mitpress.mit.edu/books/programmed-visions]
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* Jana Horáková, [[Media:Horáková,_Jana_(2011)_-_Konec_dějin_nových_médií._Softwarová_studia_(Czech).pdf|"Konec dějin nových médií: Softwarová studia"]], in Martin Flašar, Jana Horáková, Petr Macek et al, ''Umění a nová média'', Brno: Masarykova univerzita, 2011. {{cz}}
 
* Jana Horáková, [[Media:Horáková,_Jana_(2011)_-_Konec_dějin_nových_médií._Softwarová_studia_(Czech).pdf|"Konec dějin nových médií: Softwarová studia"]], in Martin Flašar, Jana Horáková, Petr Macek et al, ''Umění a nová média'', Brno: Masarykova univerzita, 2011. {{cz}}
 
* Matthew Fuller, "Software Studies Methods", in ''The Routledge Companion to Media Studies and Digital Humanities'', ed. Jentery Sayers, New York: Routledge, 2016; [https://monoskop.org/media/text/fuller_2017_how_to_be_a_geek/#c03 repr. in] Fuller, ''How To Be a Geek'', Polity, 2017.  
 
* Matthew Fuller, "Software Studies Methods", in ''The Routledge Companion to Media Studies and Digital Humanities'', ed. Jentery Sayers, New York: Routledge, 2016; [https://monoskop.org/media/text/fuller_2017_how_to_be_a_geek/#c03 repr. in] Fuller, ''How To Be a Geek'', Polity, 2017.  
* Aymeric Mansoux, ''[https://monoskop.org/log/?p=18777 Sandbox Culture: A Study of the Application of Free and Open Source Software Licensing Ideas to Art and Cultural Production]'', London: Goldsmiths University of London, 2017, xxxviii+486 pp. PhD dissertation.
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* Aymeric Mansoux, ''[https://monoskop.org/log/?p=18777 Sandbox Culture: A Study of the Application of Free and Open Source Software Licensing Ideas to Art and Cultural Production]'', London: Goldsmiths University of London, 2017, xxxviii+486 pp. PhD thesis.
 +
* Wendy Hui Kyong Chun, Winnie Soon, Noah Wardrip-Fruin, Jichen Zhu, [http://computationalculture.net/software-studies-revisited/ "Software Studies, Revisited. A Roundtable on the Software Studies Series at MIT Press"], ''Computational Culture'' 9, May 2022.
 
* [https://digitalhumanities.org/dhq/vol/17/2/index.html ''Digital Humanities Quarterly'' 17(2): "Situating Critical Code Studies in the Digital Humanities"], eds. Mark Marino and Jeremy Douglass, 2023.
 
* [https://digitalhumanities.org/dhq/vol/17/2/index.html ''Digital Humanities Quarterly'' 17(2): "Situating Critical Code Studies in the Digital Humanities"], eds. Mark Marino and Jeremy Douglass, 2023.
  

Latest revision as of 20:34, 20 January 2025

Scholars[edit]

Events[edit]

Resources[edit]

Publications[edit]

Matthew Fuller (ed.), Software Studies: A Lexicon, 2008, Log.
Olga Goriunova (ed.), Fun and Software: Exploring Pleasure, Paradox and Pain in Computing, 2014. Log.

Journals[edit]

Book series[edit]

Software Studies (MIT Press) [1]

Edited by Wendy Hui Kyong Chun, Winnie Soon, Jichen Zhu and Noah Wardrip-Fruin (since 2022); formerly by Matthew Fuller, Lev Manovich, and Noah Wardrip-Fruin. Roundtable, 2022.

Other books[edit]

Journal issues, book chapters, papers, articles, theses[edit]

Primary references[edit]

  • Friedrich Kittler, "There Is No Software", Stanford Literature Review, 9:1 (Spring 1992), pp 81-90; repr. in CTheory, 18 Oct 1995; repr. in Electronic Culture, ed. Timothy Druckrey, New York: Aperture, 1996, pp 331-337; repr. in Kittler, Literature, Media, Information Systems, ed. John Johnston, Amsterdam, 1997, pp 147-155.
    • "Es gibt keine Software", in Writing/écriture/Schrift, ed. Hans Ulrich Gumbrecht, Munich, 1992; repr. in Kittler, Draculas Vermächtnis. Technische Schriften, Leipzig: Reclam, 1993, pp 225-242. (German)
  • Félix Guattari, "A propos des machines", Chimeres 19 (Spring 1993). Originally given as a lecture in November 1990 at the 'Cinema et Litterature: Le temps des machines' conference organised by the Centre de recherche et d'action culturelle de Valence. (French)
    • "On Machines", trans. Vivian Constantinopoulos, in Journal of Philosophy and the Visual Arts 6, ed. Andrew Benjamin, London: Academy Editions, 1995, pp 8-12. [16]
    • "Über Maschinen", in Ästhetik und Maschinismus. Texte zu und von Félix Guattari, ed. Henning Schmidgen, Berlin, 1995, pp 115-132. (German)

See also[edit]

Software art, Evil media, Cultural transcoding, Digital humanities

Links[edit]