Difference between revisions of "Software art"
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− | == | + | == Bibliography == |
− | * | + | ; Books |
− | * | + | * Olga Goriunova, Alexei Shulgin (eds.), ''read_me, Software Art & Cultures'', Aarhus, 2004, 400 pp. |
− | * | + | ** Simon Yuill, [http://1010.co.uk/code_brut.pdf "Code Art Brutalism: Low-level systems and simple programs"]. |
− | * | + | * Aymeric Mansoux, Marloes de Valk (eds.): ''[http://monoskop.org/log/?p=31 FLOSS+Art]'', Poitiers: Goto10, and London: Mute, 2008, 320 pp. |
+ | * Joasia Krysa (ed.), ''[http://monoskop.org/log/?p=2625 Curating Immateriality: The Work of the Curator in the Age of Network Systems]'', Autonomedia/I-DAT, 2006, 288 pp. | ||
* Olga Goriunova (ed.), ''[http://monoskop.org/log/?p=8265 Readme 100: Temporary Software Art Factory]'', Dortmund: Hartware MedienKunstVerein, 2006. | * Olga Goriunova (ed.), ''[http://monoskop.org/log/?p=8265 Readme 100: Temporary Software Art Factory]'', Dortmund: Hartware MedienKunstVerein, 2006. | ||
− | * | + | * Geoff Cox, ''[http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art]'', Aarhus University, 2010, 232 pp. Book version of a PhD thesis, 2006. |
− | * | + | |
− | * | + | ; Book chapters, Papers, Articles |
− | + | * Edward A. Shanken, [http://mitpress2.mit.edu/e-journals/LEA/ARTICLES/jack.html "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art"], ''Leonardo Electronic Almanac'' 6:10, 1998. | |
− | * | + | * Florian Cramer, Ulrike Gabriel, "Software Art", in Andreas Broeckmann, Susanne Jaschko (eds.), ''DIY Media - Kunst und digitale Medien: Software - Partizipation - Distribution. Transmediale.01'', Berlin, 2001, pp 29–33. |
− | + | * Florian Cramer, [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.pdf "Concepts, Notations, Software, Art"], 23 March 2002. [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.html] | |
− | |||
− | |||
* Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf "Processor Art: Currents in the Process Oriented Works of Generative and Software Art"], 2002. | * Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf "Processor Art: Currents in the Process Oriented Works of Generative and Software Art"], 2002. | ||
− | * | + | * Ricardo Barreto, Paula Perissinotto, [http://www.file.org.br/the_culture_of_immanence.doc "The Culture of Immanence"], in ''Internet Art'', São Paulo: IMESP, 2002. |
+ | * Andreas Broegger, [http://www.artificial.dk/articles/software.htm "Software Art - an introduction"], Copenhagen, 24 September 2003. | ||
+ | * Andreas Broeckmann, [https://web.archive.org/web/20040614202632/http://runtimeart.mi2.hr/TextAndreasBroeckmann "Runtime Art: Software, Art, Aesthetics"], 24 May 2004. | ||
+ | * Josephine Bosma, [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/works/ "Constructing Media Spaces"], ''MediaArtNet'', 2004. | ||
+ | * Peter Luining, [https://web.archive.org/web/20070927230437/http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 "Read_Me 2004 review"], ''crumb'', 22 September 2004. An extensive review of the Run_Me software art conference/festival. | ||
+ | * Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], ''Mono'', No. 1 (July 2007), Porto: FBAUP, pp 158-167. | ||
+ | * Geoff Cox, [http://www.anti-thesis.net/contents/texts/generator/generator.pdf "Generator: The Value of Software Art"], in Judith Rugg (ed.), ''Issues in Curating, Contemporary Art and Performance'', Bristol: Intellect, 2007. | ||
+ | * Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], for re:place conference, Berlin, 2007. | ||
+ | * Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', 23 May 2008. | ||
==See also== | ==See also== |
Revision as of 12:51, 17 October 2013
Pages
- 0x00WE15E7
- Amy Alexander
- Burak Arikan
- Eric Butler
- Code31
- Geoff Cox
- Florian Cramer
- Annet Dekker
- Eleonora Oreggia
- Matthew Fuller
- Olga Goriunova
- GOTO10
- Graham Harwood
- I/O/D
- Jaromil
- Jodi
- Jodi.org
- Michael Kargl
- Chris King
- Golan Levin
- LISA
- Make Art
- Aymeric Mansoux
- Nancy Mauro-Flude
- Alex McLean
- Moddr
- Mongrel
- Netochka Nezvanova
- Julian Oliver
- OpenLab
- Radical Software Group
- Readme
- Rethread
- Runme.org
- Warren Sack
- Gordan Savičić
- Antoine Schmitt
- Alexei Shulgin
- Bengt Sjölén
- Winnie Soon
- Marloes de Valk
- Danja Vasiliev
- Adrian Ward
- Marius Watz
- Matsuko Yokokoji
- Simon Yuill
Bibliography
- Books
- Olga Goriunova, Alexei Shulgin (eds.), read_me, Software Art & Cultures, Aarhus, 2004, 400 pp.
- Aymeric Mansoux, Marloes de Valk (eds.): FLOSS+Art, Poitiers: Goto10, and London: Mute, 2008, 320 pp.
- Joasia Krysa (ed.), Curating Immateriality: The Work of the Curator in the Age of Network Systems, Autonomedia/I-DAT, 2006, 288 pp.
- Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, Dortmund: Hartware MedienKunstVerein, 2006.
- Geoff Cox, Antithesis: The Dialectics of Software Art, Aarhus University, 2010, 232 pp. Book version of a PhD thesis, 2006.
- Book chapters, Papers, Articles
- Edward A. Shanken, "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art", Leonardo Electronic Almanac 6:10, 1998.
- Florian Cramer, Ulrike Gabriel, "Software Art", in Andreas Broeckmann, Susanne Jaschko (eds.), DIY Media - Kunst und digitale Medien: Software - Partizipation - Distribution. Transmediale.01, Berlin, 2001, pp 29–33.
- Florian Cramer, "Concepts, Notations, Software, Art", 23 March 2002. [1]
- Thor Magnusson, "Processor Art: Currents in the Process Oriented Works of Generative and Software Art", 2002.
- Ricardo Barreto, Paula Perissinotto, "The Culture of Immanence", in Internet Art, São Paulo: IMESP, 2002.
- Andreas Broegger, "Software Art - an introduction", Copenhagen, 24 September 2003.
- Andreas Broeckmann, "Runtime Art: Software, Art, Aesthetics", 24 May 2004.
- Josephine Bosma, "Constructing Media Spaces", MediaArtNet, 2004.
- Peter Luining, "Read_Me 2004 review", crumb, 22 September 2004. An extensive review of the Run_Me software art conference/festival.
- Andreas Broeckmann, "Software Art Aesthetics", Mono, No. 1 (July 2007), Porto: FBAUP, pp 158-167.
- Geoff Cox, "Generator: The Value of Software Art", in Judith Rugg (ed.), Issues in Curating, Contemporary Art and Performance, Bristol: Intellect, 2007.
- Geoff Cox, "Software Art Has No History", for re:place conference, Berlin, 2007.
- Simon Yuill, "All Problems of Notation Will be Solved by the Masses", Mute, 23 May 2008.
See also
Software studies, Hacktivism, Net art, Code poetry, Live coding, FLOSS, Demoscene
- REDIRECT Template:Art and culture