Difference between revisions of "Software art"

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== Publications ==
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== Bibliography ==
* Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', February 2008.
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; Books
* Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], introduction to 'Cybernetic Histories of Artistic Practices', for re:place, second international conference on histories of media, art science and technology, Haus der Kulturen der Welt, Berlin, 2007.
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* Olga Goriunova, Alexei Shulgin (eds.), ''read_me, Software Art & Cultures'', Aarhus, 2004, 400 pp.
* Geoff Cox, [http://www.anti-thesis.net/contents/texts/generator/generator.pdf "Generator: The Value of Software Art"], in Judith Rugg (ed.), ''Issues in Curating, Contemporary Art and Performance'', Bristol: Intellect, 2007.
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** Simon Yuill, [http://1010.co.uk/code_brut.pdf "Code Art Brutalism: Low-level systems and simple programs"].
* Geoff Cox, [http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art']. PhD thesis, 2006.
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* Aymeric Mansoux, Marloes de Valk (eds.): ''[http://monoskop.org/log/?p=31 FLOSS+Art]'', Poitiers: Goto10, and London: Mute, 2008, 320 pp.
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* Joasia Krysa (ed.), ''[http://monoskop.org/log/?p=2625 Curating Immateriality: The Work of the Curator in the Age of Network Systems]'', Autonomedia/I-DAT, 2006, 288 pp.
 
* Olga Goriunova (ed.), ''[http://monoskop.org/log/?p=8265 Readme 100: Temporary Software Art Factory]'', Dortmund: Hartware MedienKunstVerein, 2006.
 
* Olga Goriunova (ed.), ''[http://monoskop.org/log/?p=8265 Readme 100: Temporary Software Art Factory]'', Dortmund: Hartware MedienKunstVerein, 2006.
* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], 2006.
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* Geoff Cox, ''[http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art]'', Aarhus University, 2010, 232 pp. Book version of a PhD thesis, 2006.
* Geoff Cox, Joasia Krysa (eds.), [http://www.data-browser.net/02/ ''DATA browser 02: Engineering Culture: On The Author as (Digital) Producer'']. Autonomedia / Arts Council England, 2005.  
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* Simon Yuill, [http://1010.co.uk/code_brut.pdf "Code Art Brutalism. Low-level systems and simple programs"], April 2004.
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; Book chapters, Papers, Articles
* Peter Luining, [http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 "Read_Me 2004"] An extensive review of the Run_Me software art conference/ festival, 2004.  
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* Edward A. Shanken, [http://mitpress2.mit.edu/e-journals/LEA/ARTICLES/jack.html "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art"], ''Leonardo Electronic Almanac'' 6:10, 1998.
* Josephine Bosma, [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/works/ "Constructing Media Spaces"], 2004.
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* Florian Cramer, Ulrike Gabriel, "Software Art", in Andreas Broeckmann, Susanne Jaschko (eds.), ''DIY Media - Kunst und digitale Medien: Software - Partizipation - Distribution. Transmediale.01'', Berlin, 2001, pp 29–33.
* Andreas Broeckmann, [http://runtimeart.mi2.hr/TextAndreasBroeckmann Runtime Art: Software, Art, Aesthetics], 2004.
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* Florian Cramer, [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.pdf "Concepts, Notations, Software, Art"], 23 March 2002. [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.html]
* Andreas Broegger, "Software Art - an introduction", [http://www.artificial.dk/articles/software.htm - Software Art Andreas Broegger Copenhagen], 2003
 
* Ricardo Barreto, Paula Perissinotto, [http://www.file.org.br/the_culture_of_immanence.doc The Culture of Immanence], in ''Internet Art'', São Paulo, IMESP, 2002.
 
 
* Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf "Processor Art: Currents in the Process Oriented Works of Generative and Software Art"], 2002.
 
* Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf "Processor Art: Currents in the Process Oriented Works of Generative and Software Art"], 2002.
* Edward A. Shanken, [http://mitpress2.mit.edu/e-journals/LEA/ARTICLES/jack.html "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art"], ''Leonardo Electronic Almanac'' 6:10, 1998.
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* Ricardo Barreto, Paula Perissinotto, [http://www.file.org.br/the_culture_of_immanence.doc "The Culture of Immanence"], in ''Internet Art'', São Paulo: IMESP, 2002.  
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* Andreas Broegger, [http://www.artificial.dk/articles/software.htm "Software Art - an introduction"], Copenhagen, 24 September 2003.
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* Andreas Broeckmann, [https://web.archive.org/web/20040614202632/http://runtimeart.mi2.hr/TextAndreasBroeckmann "Runtime Art: Software, Art, Aesthetics"], 24 May 2004.
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* Josephine Bosma, [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/works/ "Constructing Media Spaces"], ''MediaArtNet'', 2004.
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* Peter Luining, [https://web.archive.org/web/20070927230437/http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 "Read_Me 2004 review"], ''crumb'', 22 September 2004. An extensive review of the Run_Me software art conference/festival.
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* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], ''Mono'', No. 1 (July 2007), Porto: FBAUP, pp 158-167.
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* Geoff Cox, [http://www.anti-thesis.net/contents/texts/generator/generator.pdf "Generator: The Value of Software Art"], in Judith Rugg (ed.), ''Issues in Curating, Contemporary Art and Performance'', Bristol: Intellect, 2007.
 +
* Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], for re:place conference, Berlin, 2007.
 +
* Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', 23 May 2008.
  
 
==See also==
 
==See also==

Revision as of 12:51, 17 October 2013

Pages

Bibliography

Books
Book chapters, Papers, Articles

See also

Software studies, Hacktivism, Net art, Code poetry, Live coding, FLOSS, Demoscene


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