Difference between revisions of "Software studies"

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* Mark C. Marino, ''[http://libgen.rs/book/index.php?md5=F1545840695146E7948BBDCC5EF26428 Critical Code Studies]'', MIT Press, 2020, 288 pp.
 
* Mark C. Marino, ''[http://libgen.rs/book/index.php?md5=F1545840695146E7948BBDCC5EF26428 Critical Code Studies]'', MIT Press, 2020, 288 pp.
 
* Noah Wardrip-Fruin, ''[http://libgen.rs/book/index.php?md5=933419C9095F3703B2ABDC872BA800D4 How Pac-Man Eats]'', MIT Press, 2020, 384 pp.
 
* Noah Wardrip-Fruin, ''[http://libgen.rs/book/index.php?md5=933419C9095F3703B2ABDC872BA800D4 How Pac-Man Eats]'', MIT Press, 2020, 384 pp.
* Alan F. Blackwell, Emma Cocker, Geoff Cox, Alex McLean, and Thor Magnusson, ''Live Coding: A User's Manual'', MIT Press, 2022, 344 pp. [https://mitpress.mit.edu/books/live-coding]
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* Alan F. Blackwell, Emma Cocker, Geoff Cox, Alex McLean, Thor Magnusson, ''Live Coding: A User's Manual'', MIT Press, 2022, 344 pp. [https://mitpress.mit.edu/books/live-coding]
  
 
===Other books===
 
===Other books===

Revision as of 12:25, 27 June 2022

Events

Scholars

Journals

Literature

Matthew Fuller (ed.), Software Studies: A Lexicon, 2008, Log.
Olga Goriunova (ed.), Fun and Software: Exploring Pleasure, Paradox and Pain in Computing, 2014. Log.

Book series

Software Studies (MIT Press) [1]

Edited by Wendy Hui Kyong Chun, Winnie Soon, and Jichen Zhu (since 2022); formerly by Matthew Fuller, Lev Manovich, and Noah Wardrip-Fruin.

Other books

Book chapters, Papers, Articles, Theses

Primary references

  • Friedrich Kittler, "There Is No Software", Stanford Literature Review, 9:1 (Spring 1992), pp 81-90; repr. in CTheory, 18 Oct 1995; repr. in Electronic Culture, ed. Timothy Druckrey, New York: Aperture, 1996, pp 331-337; repr. in Kittler, Literature, Media, Information Systems, ed. John Johnston, Amsterdam, 1997, pp 147-155.
    • "Es gibt keine Software", in Writing/écriture/Schrift, ed. Hans Ulrich Gumbrecht, Munich, 1992; repr. in Kittler, Draculas Vermächtnis. Technische Schriften, Leipzig: Reclam, 1993, pp 225-242. (German)
  • Félix Guattari, "A propos des machines", Chimeres 19 (Spring 1993). Originally given as a lecture in November 1990 at the 'Cinema et Litterature: Le temps des machines' conference organised by the Centre de recherche et d'action culturelle de Valence. (French)
    • "On Machines", trans. Vivian Constantinopoulos, in Journal of Philosophy and the Visual Arts 6, ed. Andrew Benjamin, London: Academy Editions, 1995, pp 8-12. [17]
    • "Über Maschinen", in Ästhetik und Maschinismus. Texte zu und von Félix Guattari, ed. Henning Schmidgen, Berlin, 1995, pp 115-132. (German)

See also

Software art, Evil media, Cultural transcoding, Digital humanities

Links


Humanities

Fields and theories: Classics, Art history, History of architecture, Anthropology, Semiotics, Philosophy of technology, Marxist aesthetics, Design research, Humanities computing, Structuralism, Poststructuralism, Mediology, Media archaeology, Cyberfeminism, Cultural techniques, Neuroaesthetics, Posthumanities, Sensory ethnography, Media ecology, Digital humanities, Software studies, Modern periodical studies, Accelerationism.
Concepts: Faktura, Ostranenie, Biomechanics, Commons, Postmedia, Evil media.
Related theories: Systems theory, Information theory, Cybernetics.
Writers.