Difference between revisions of "Live coding"
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* [https://slab.org/publications/ more] | * [https://slab.org/publications/ more] | ||
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* http://swiki.hfbk-hamburg.de:8888/MusicTechnology/671 | * http://swiki.hfbk-hamburg.de:8888/MusicTechnology/671 | ||
− | * [http://en.wikipedia.org/wiki/Live_coding | + | * https://netherlands-coding-live.github.io/ |
+ | * [http://en.wikipedia.org/wiki/Live_coding Wikipedia] | ||
{{Software}} | {{Software}} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 15:13, 15 May 2022
Pages
Releases
- TOPLAP001 - A prehistory of live coding, c2007. [1] [2]
- http://chordpunch.com/
Literature
- Alex McLean, Artist-Programmers and Programming Languages for the Arts, London: Goldsmiths, 2011, 172 pp. PhD dissertation.
- Alan Blackwell, Alex McLean, James Noble, Julian Rohrhuber (eds.), Collaboration and learning through live coding (Dagstuhl Seminar 13382), 2014, 39 pp.
- more
Links
- http://swiki.hfbk-hamburg.de:8888/MusicTechnology/671
- https://netherlands-coding-live.github.io/
- Wikipedia
Software communities of practice |
||
---|---|---|
Art and technology centres,
Art servers,
Circuit bending,
Copyright activism,
Cypherpunk,
Data activism,
Demoscene,
Digital libraries,
DIY biology,
Federated networks,
File sharing,
FLOSS,
Game art,
Hacker culture,
Hackerspaces,
Hacktivism,
Internet activism,
Internet of things,
Libre graphics,
Live coding,
Maker culture,
Media archives,
Net art,
Neural aesthetics,
Open hardware,
Software art,
VJing,
VVVV. |