Difference between revisions of "Software art"
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==Events== | ==Events== | ||
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* ''[http://pastwebsites.transmediale.de/01/en/conference.htm Transmediale 2001: DIY (do it yourself!)]'' festival conference, Berlin, 4-11 Feb 2001. This year the festival introduced an [https://pastwebsites.transmediale.de/01/en/software.htm award for "artistic software"], the first award given and solely dedicated to software art. | * ''[http://pastwebsites.transmediale.de/01/en/conference.htm Transmediale 2001: DIY (do it yourself!)]'' festival conference, Berlin, 4-11 Feb 2001. This year the festival introduced an [https://pastwebsites.transmediale.de/01/en/software.htm award for "artistic software"], the first award given and solely dedicated to software art. | ||
* ''[http://www.hmkv.de/programm/programmpunkte/2002/Ausstellungen/2002_Kontrollfelder.php Kontrollfelder - Programmieren als künstlerische Praxis]'' exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by [[Andreas Broeckmann]] and [[Matthias Weiß]]. | * ''[http://www.hmkv.de/programm/programmpunkte/2002/Ausstellungen/2002_Kontrollfelder.php Kontrollfelder - Programmieren als künstlerische Praxis]'' exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by [[Andreas Broeckmann]] and [[Matthias Weiß]]. | ||
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</div> | </div> | ||
− | == | + | ==Publications== |
− | [[Image:Goriunova_Olga_ed_Readme_100.jpg|thumb| | + | [[Image:Cramer_Florian_Words_Made_Flesh.jpg|thumb|200px|Florian Cramer, ''Words Made Flesh'', 2005, [http://monoskop.org/log/?p=99 Log].]] |
− | [[Image:Mansoux_Aymeric_de_Valk_Marloes_eds_FLOSS_Art.jpg|thumb| | + | [[Image:Goriunova_Olga_ed_Readme_100.jpg|thumb|200px|Olga Goriunova (ed.), ''Readme 100: Temporary Software Art Factory'', 2006, [http://monoskop.org/log/?p=8265 Log].]] |
+ | [[Image:Mansoux_Aymeric_de_Valk_Marloes_eds_FLOSS_Art.jpg|thumb|200px|Aymeric Mansoux, Marloes de Valk (eds.), ''FLOSS+Art'', 2008, [http://monoskop.org/log/?p=31 Log].]] | ||
; Books | ; Books | ||
* Olga Goriunova, Alexei Shulgin (eds.), ''Read_me 1.2'', Moscow, 2002. | * Olga Goriunova, Alexei Shulgin (eds.), ''Read_me 1.2'', Moscow, 2002. | ||
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* Olga Goriunova, Alexei Shulgin (eds.), ''Readme Edition 2004: Software Art and Cultures'', Aarhus: University of Aarhus, 2004, 400 pp. | * Olga Goriunova, Alexei Shulgin (eds.), ''Readme Edition 2004: Software Art and Cultures'', Aarhus: University of Aarhus, 2004, 400 pp. | ||
** Simon Yuill, [http://1010.co.uk/code_brut.pdf "Code Art Brutalism: Low-level systems and simple programs"]. | ** Simon Yuill, [http://1010.co.uk/code_brut.pdf "Code Art Brutalism: Low-level systems and simple programs"]. | ||
+ | * Florian Cramer, [http://monoskop.org/log/?p=99 ''Words Made Flesh: Code, Culture, Imagination''], Rotterdam: Media Design Research, Piet Zwart Institute, Willem de Kooning Academy Hogeschool Rotterdam, 2005, 140 pp. [http://cramer.plaintext.cc/all/words_made_flesh/html/words_made_flesh.html] | ||
* Joasia Krysa (ed.), ''[http://monoskop.org/log/?p=2625 Curating Immateriality: The Work of the Curator in the Age of Network Systems]'', Autonomedia/I-DAT, 2006, 288 pp. | * Joasia Krysa (ed.), ''[http://monoskop.org/log/?p=2625 Curating Immateriality: The Work of the Curator in the Age of Network Systems]'', Autonomedia/I-DAT, 2006, 288 pp. | ||
* Olga Goriunova (ed.), ''[http://monoskop.org/log/?p=8265 Readme 100: Temporary Software Art Factory]'', Dortmund: Hartware MedienKunstVerein, 2006. | * Olga Goriunova (ed.), ''[http://monoskop.org/log/?p=8265 Readme 100: Temporary Software Art Factory]'', Dortmund: Hartware MedienKunstVerein, 2006. | ||
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==See also== | ==See also== | ||
− | [[ | + | * ''[[Software - Information Technology: Its New Meaning for Art]]'' exhibition, 1970. |
+ | * [[Computer art]], [[Net art]] | ||
+ | * [[Hacktivism]], [[Code poetry]], [[Live coding]], [[Demoscene]] | ||
+ | * [[Software studies]] | ||
+ | * [[FLOSS]] | ||
{{Art}} {{featured article}} | {{Art}} {{featured article}} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 13:53, 8 April 2017
Also artistic software, critical software, experimental software, speculative software.
Events
- Transmediale 2001: DIY (do it yourself!) festival conference, Berlin, 4-11 Feb 2001. This year the festival introduced an award for "artistic software", the first award given and solely dedicated to software art.
- Kontrollfelder - Programmieren als künstlerische Praxis exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by Andreas Broeckmann and Matthias Weiß.
- Readme festival held in four editions: Moscow, 2002; Helsinki, 2003; Aarhus, 2004; Dortmund, 2005. Conceived by Olga Goriunova and Alexei Shulgin.
- Generator exhibition, Spacex Gallery, May-Jun 2002; later toured the UK. Curated by Geoff Cox. Video.
- CODeDOC online exhibition, Whitney Museum, New York, Sep 2002; later as part of Ars Electronica Festival, Linz, 2003. Curated by Christiane Paul.
- I love you - computer_viren_hacker_kultur exhibition, Museum of Applied Art, Frankfurt/Main, May-Jun 2002; later as part of Transmediale festival, Berlin, 31 Jan-5 Feb 2003.
- Software Art: A curatorial fiction or a new perspective? conference, Bethanien, Berlin, 4 Feb 2003.
- Ars Electronica: CODE - The Language of our Time festival, Linz, Sep 2003.
- After the Net exhibition, Centre del Carme, Valencia, 5-29 Jun 2008; Peninsula Arts Gallery, Plymouth, 12 Sep-23 Oct 2009; Tecnologico de Monterrey Toluca, Mexico, 3-5 Mar 2010. Curated by Joasia Krysa (KURATOR).
- Funware conference and symposium, Nov 2010-Jan 2011. Curated by Olga Goriunova; produced by aaaan.net (Annet Dekker and Annette Wolfsberger).
Resources
- Runme, a software art repository. Launched in Jan 2003.
Artists, theorists, initiatives
- 0x00WE15E7
- Amy Alexander
- Burak Arikan
- Eric Butler
- Code31
- Geoff Cox
- Florian Cramer
- Annet Dekker
- Eleonora Oreggia
- Matthew Fuller
- Olga Goriunova
- GOTO10
- Graham Harwood
- I/O/D
- Jaromil
- Jodi
- Jodi.org
- Michael Kargl
- Chris King
- Golan Levin
- LISA
- Make Art
- Aymeric Mansoux
- Nancy Mauro-Flude
- Alex McLean
- Moddr
- Mongrel
- Netochka Nezvanova
- Julian Oliver
- OpenLab
- Radical Software Group
- Readme
- Rethread
- Runme.org
- Warren Sack
- Gordan Savičić
- Antoine Schmitt
- Alexei Shulgin
- Bengt Sjölén
- Winnie Soon
- Marloes de Valk
- Danja Vasiliev
- Adrian Ward
- Marius Watz
- Matsuko Yokokoji
- Simon Yuill
Publications
- Books
- Olga Goriunova, Alexei Shulgin (eds.), Read_me 1.2, Moscow, 2002.
- Olga Goriunova, Alexei Shulgin (eds.), ReadMe 2.3 Reader: About Software Art, Helsinki: NIFCA, 2003.
- Olga Goriunova, Alexei Shulgin (eds.), Readme Edition 2004: Software Art and Cultures, Aarhus: University of Aarhus, 2004, 400 pp.
- Florian Cramer, Words Made Flesh: Code, Culture, Imagination, Rotterdam: Media Design Research, Piet Zwart Institute, Willem de Kooning Academy Hogeschool Rotterdam, 2005, 140 pp. [1]
- Joasia Krysa (ed.), Curating Immateriality: The Work of the Curator in the Age of Network Systems, Autonomedia/I-DAT, 2006, 288 pp.
- Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, Dortmund: Hartware MedienKunstVerein, 2006.
- Aymeric Mansoux, Marloes de Valk (eds.): FLOSS+Art, Poitiers: GOTO10, and London: Mute, 2008, 320 pp.
- Geoff Cox, Antithesis: The Dialectics of Software Art, Aarhus University, 2010, 232 pp. Based on author's PhD thesis, 2006.
- Digital Artists’ Handbook, folly and GOTO10, 2009, 228 pp.
- Casey Reas, Chandler McWilliams, LUST (eds.), Form+Code in Design, Art, and Architecture: "Code", New York: Princeton Architectural Press, 2010, 176 pp.
- Warren Sack, The Software Arts, MIT Press, (forthcoming). Selected chapters.
- Book chapters, Papers, Articles
- Edward A. Shanken, "The House that Jack Built: Jack Burnham's Concept of 'Software' as a Metaphor for Art", Leonardo Electronic Almanac 6:10, 1998.
- Geoff Cox, Alex McLean, Adrian Ward, "The Aesthetics of Generative Code", 2000. Paper delivered at the Generative Art 00 conference, Milan, 2000. [2]
- Tilman Baumgärtel, "Experimental Software", 2000. Paper presented at the Art+Communication conference, Riga, 26 Aug 2000.
- Florian Cramer, Ulrike Gabriel, "Software Art", 15 Aug 2001, PDF; repr. in DIY Media: Kunst und digitale Medien: Software, Partizipation, Distribution. Transmediale.01, eds. Andreas Broeckmann and Susanne Jaschko, Berlin: Berliner Kulturveranstaltungs, 2001, pp 29-33 [3], repr. as "Software Art and Writing", American Book Review 22:6, Sep-Oct 2001 [4]; repr. as "On Software Art", in Rhizome, 20 Sep 2001. Written 15 Aug 2001. (German)
- Tilman Baumgärtel, "Experimentelle Software. Zu einigen neueren Computerprogrammen von Künstlern", Telepolis, 28 Oct 2001. (German)
- Florian Cramer, "Der selbstausführende Entwurf: Software und Softwarekunst", 24 Jan 2002. (German)
- "Concepts, Notations, Software, Art", 23 Mar 2002, PDF.
- Florian Cramer, "Contextualizing Software Art", [18 May] 2002.
- Thor Magnusson, Processor Art: Currents in the Process Oriented Works of Generative and Software Art, 2002, 116 pp. Thesis.
- Ricardo Barreto, Paula Perissinotto, "The Culture of Immanence", in Internet Art, São Paulo: IMESP, 2002.
- Olga Goriunova, Alexei Shulgin, "QuickView on Software Art", Feb 2003. Survey; participants: Amy Alexander, Florian Cramer, Matthew Fuller, Thomax Kaulmann, Alex McLean, Pit Schultz, The Yes Men.
- Florian Cramer, "Zehn Thesen zur Softwarekunst", 23 Sep 2003, PDF; repr. in SoftwareArt: eine Reportage über den Code, ed. Gerrit Gohlke, Berlin, 2003, pp 6-14. (German)
- "Ten Theses about Software Art", 23 Sep 2003, PDF.
- Gerrit Gohlke (ed.), SoftwareArt: eine Reportage über den Code, Berlin: Künstlerhaus Bethanien, 2003, 68 pp. Based on the Software Art conference. Texts by Inke Arns, Tilman Baumgärtel, Florian Cramer, Gerrit Gohlke, Karl Heinz Jeron. [5] (German)/(English)
- Ivan Stehlík (mim), "Software.art = Umenie programovať?", 3/4 Revue 14, Bratislava, 2003. (Slovak)
- Andreas Broegger, "Software Art - an introduction", Copenhagen, 24 Sep 2003.
- Andreas Broeckmann, "On Software as Art", in Sarai Reader 2003: Shaping Technologies, New Delhi, 2003, pp 215-218.
- Andreas Broeckmann, "Runtime Art: Software, Art, Aesthetics", 24 May 2004.
- Josephine Bosma, "Constructing Media Spaces", MediaArtNet, 2004.
- Peter Luining, "Read_Me 2004 review", crumb, 22 Sep 2004. An extensive review of the Run_Me software art conference/festival.
- Andreas Broeckmann, "Software Art Aesthetics", Mono 1, Porto: FBAUP, Jul 2007, pp 158-167.
- Geoff Cox, "Generator: The Value of Software Art", in Issues in Curating, Contemporary Art and Performance, ed. Judith Rugg, Bristol: Intellect, 2007.
- Geoff Cox, "Software Art Has No History", 2007. Paper given at re:place conference, Berlin.
- Simon Yuill, "All Problems of Notation Will be Solved by the Masses", Mute, 23 May 2008.
- Jussi Parikka, "Ethologies of Software Art: What Can a Digital Body of Code Do?", in Deleuze and Contemporary Art, eds. Zepke and O’Sullivan, Edinburgh University Press, 2010, pp 116-132.
- Jana Horáková, "Softwarové umění: programování excesu", Musicologica Brunensia 47:2 (2012), pp 23-47. (Czech)
- Monika Szücsová, Softwarové umenie: genealógia, história, jazyk, Brno: Masarykova univerzita, 2015, 71 pp. Master's thesis. (Slovak)
See also
- Software - Information Technology: Its New Meaning for Art exhibition, 1970.
- Computer art, Net art
- Hacktivism, Code poetry, Live coding, Demoscene
- Software studies
- FLOSS
Visual art | ||
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Movements – 1990s – East Central Europe – Writers – Historians – Care – Museums – References. |