Difference between revisions of "CD-ROM art"

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Artists created very diverse works on CD-ROM, ranging from virtual spaces to game-like experiments, from interactive music environments to literature and hypertext presentations. Within an individual practice
 
Artists created very diverse works on CD-ROM, ranging from virtual spaces to game-like experiments, from interactive music environments to literature and hypertext presentations. Within an individual practice
 
CD-ROMs often have a very special place: sometimes they are a unique interactive 'exception' in the career of the artist ([[Laurie Anderson]], [[Michael Snow]]), other times they are part of a long series of works in different media ([[JODI]], [[Antoni Muntadas]]).
 
CD-ROMs often have a very special place: sometimes they are a unique interactive 'exception' in the career of the artist ([[Laurie Anderson]], [[Michael Snow]]), other times they are part of a long series of works in different media ([[JODI]], [[Antoni Muntadas]]).
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==Artists and works==
  
 
Prominent publishers of CD-ROM artworks were [[Mediamatic]] (NL) and [[Voyager]] (US).
 
Prominent publishers of CD-ROM artworks were [[Mediamatic]] (NL) and [[Voyager]] (US).
  
==Pages==
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''Contact Zones. The Art of CD-ROM'' by Timothy Murray was a travelling exhibition from 1999 to 2001 in which a large number of works was presented together. The exhibition website still exists and is an excellent record and source for several projects: http://contactzones.cit.cornell.edu/
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Notable works are, among others:
category            = CD-ROM art
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* Doors of Perception 1 CD-ROM (1994) by [[Mediamatic]] - digital proceedings of the [[Doors of Perception]] conference.
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* Architectonic Models I-XVI (1994) by [[Roland Kuit]]
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* Cyberflesh Girlmonster (1995) by [[Linda Dement]]
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* Amsterdam (1995) by [[Roland Kuit]] - Avenue Magazine, uitgave #5 VOL.2 Amsterdam inside out.
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* Paris (1996) by [[Roland Kuit]] - Orbe Magazine, music machines.
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==Events==
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* [http://www.imal.org/en/activity/welcome-future Welcome to the Future!] exhibition, iMAL, Brussels, 2015.
  
==Literature==
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==Links==
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* http://bw-fla.uni-freiburg.de/demo-transmediale.html
  
==See also==
 
  
{{Media art and culture}}
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{{Art and culture}}
 
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Latest revision as of 18:23, 6 February 2020

The CD-ROM was a relatively popular carrier for interactive artworks in the mid-1990s.

At that time, the world wide web as a platform was not yet capable of providing the rich, immersive, multimedia experience that artists desired. Simultaneously, this period witnessed the proliferation of personal computers that came equipped with CD-r drives, causing CD-ROM art to flourish as a form of creation and distribution.

Artists created very diverse works on CD-ROM, ranging from virtual spaces to game-like experiments, from interactive music environments to literature and hypertext presentations. Within an individual practice CD-ROMs often have a very special place: sometimes they are a unique interactive 'exception' in the career of the artist (Laurie Anderson, Michael Snow), other times they are part of a long series of works in different media (JODI, Antoni Muntadas).

Artists and works[edit]

Prominent publishers of CD-ROM artworks were Mediamatic (NL) and Voyager (US).

Contact Zones. The Art of CD-ROM by Timothy Murray was a travelling exhibition from 1999 to 2001 in which a large number of works was presented together. The exhibition website still exists and is an excellent record and source for several projects: http://contactzones.cit.cornell.edu/

Notable works are, among others:

Events[edit]

Links[edit]