3D printing

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Additive manufacturing or 3D printing is a process of making a three-dimensional solid object of virtually any shape from a digital model. While 3D printing technology has been around since the 1980s, it was not until the early 2010s that the printers became widely available commercially. The first working 3D printer was created in 1984 by Chuck Hull of 3D Systems Corp.

Pages[edit]

Maker communities[edit]

  • Thingiverse, a software repository for open source hardware designs. Launched in November 2008 by Zach Smith and Bre Pettis.
  • RepRap (replicating rapid prototyper), an initiative to develop an open license 3D printer that can print most of its own components. Founded in March 2005 by Adrian Bowyer. First open-source 3D printer in 2007.
  • MakerBot initiative, a New York-based company founded in January 2009 by Bre Pettis, Adam Mayer, and Zach Smith producing open source hardware, specifically 3D printers. MakerBot builds on the early progress of the RepRap Project with the goal of bringing desktop 3D printing into the home at an affordable price.
  • Ultimaker, an open source 3D printer.

Resources[edit]

Articles and videos[edit]

See also[edit]

Fab labs, Hackerspaces, FLOSS, Open hardware.

Links[edit]


Software
movements and cultures

3D printing, Art servers, Circuit bending, Copyright activism, Cypherpunk, Data activism, Demoscene, Digital libraries, DIY biology, File sharing, FLOSS, Game art, Hacker culture, Hackerspaces, Hacktivism, Internet activism, Internet of things, Libre graphics, Live coding, Maker culture, Media archives, Media labs, Net art, Neural aesthetics, Open hardware, Software art, VJing, VVVV.
See also Artists' cultures.

Artists' cultures
or, sets of techniques and practices bringing together communities of artists, makers and writers

Avant-garde and modernist magazines, Artists' publishing, Graphic design, Photography, Typewriter art, Multimedia environments, Design research, Video activism, Urban practices, Zine culture, Demoscene, VJing, Live cinema, Media labs, Cyberfeminism, Community television, Hacktivism, Art servers, Hackerspaces, CD-ROM art, Circuit bending, Pure Data, Media archives, VVVV, Maker culture, Glitch art, 3D printing, Live coding, Locative media, Libre graphics, Electromagnetism, Surf clubs, DIY biology, Post-digital, Neural aesthetics.
See also Art styles and movements.