Difference between revisions of "Software art"

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* Geoff Cox, ''[http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art]'', Aarhus University, 2010, 232 pp. Book version of a PhD thesis, 2006.
 
* Geoff Cox, ''[http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art]'', Aarhus University, 2010, 232 pp. Book version of a PhD thesis, 2006.
 
* ''[http://monoskop.org/log/?p=128 Digital Artists’ Handbook]'', folly and GOTO10, 2009, 228 pp.
 
* ''[http://monoskop.org/log/?p=128 Digital Artists’ Handbook]'', folly and GOTO10, 2009, 228 pp.
 +
* Olga Goriunova (ed.), ''Fun and Software: Exploring Pleasure, Paradox and Pain in Computing'', Bloomsbury, 2014. [http://www.bloomsbury.com/uk/fun-and-software-9781623568870/]
 
* Warren Sack, ''The Software Arts'', MIT Press, (forthcoming). [http://danm.ucsc.edu/~wsack/SoftwareArts/Texts/ Selected chapters].
 
* Warren Sack, ''The Software Arts'', MIT Press, (forthcoming). [http://danm.ucsc.edu/~wsack/SoftwareArts/Texts/ Selected chapters].
  

Revision as of 20:10, 10 November 2014

Also critical software, experimental software, speculative software.

Events

Catalogue for the Software show, 1970. Download.

Resources

  • Runme, a software art repository. Launched in January 2003.

Artists, theorists, initiatives

Bibliography

Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, 2006. Download.
Aymeric Mansoux, Marloes de Valk (eds.), FLOSS+Art, 2008. Download.
Books
Book chapters, Papers, Articles

See also

Software studies, Hacktivism, Net art, Code poetry, Live coding, FLOSS, Demoscene