Difference between revisions of "Computer art"

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* [http://recodeproject.com/ The Recode Project], An active archive of computer art. A community-driven effort to preserve computer art by translating it into a modern programming language (Processing).
 
* [http://recodeproject.com/ The Recode Project], An active archive of computer art. A community-driven effort to preserve computer art by translating it into a modern programming language (Processing).
 
* [http://www.computerkunst.org/ Early beginnings of (digital) computer art], maintained by [[Christoph Klütsch]]
 
* [http://www.computerkunst.org/ Early beginnings of (digital) computer art], maintained by [[Christoph Klütsch]]
* Copper Giloth, Lynn Pocock-Williams, "[http://www.experimentaltvcenter.org/sites/default/files/history/pdf/GilothChronology_2700.pdf A Selected Chronology of Computer Art: Exhibitions, Publications, and Technology]", 1990. [http://www.iim.cz/wiki/images/d/dd/A-Selected-Chronology-of-Computer-Art.pdf]
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* Copper Giloth, Lynn Pocock-Williams, [http://www.experimentaltvcenter.org/sites/default/files/history/pdf/GilothChronology_2700.pdf A "Selected Chronology of Computer Art: Exhibitions, Publications, and Technology"], 1990. [http://www.iim.cz/wiki/images/d/dd/A-Selected-Chronology-of-Computer-Art.pdf]
 
* [http://www.youtube.com/watch?v=_Lmi6cmrq0w How Computer-Generated Animations Were Made, Circa 1964 - AT&T Archives]
 
* [http://www.youtube.com/watch?v=_Lmi6cmrq0w How Computer-Generated Animations Were Made, Circa 1964 - AT&T Archives]
 
* [http://web.archive.org/web/20150905141424/http://translab.burundi.sk/code/vzx/index.htm selected works]
 
* [http://web.archive.org/web/20150905141424/http://translab.burundi.sk/code/vzx/index.htm selected works]
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==Catalogues==
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* ''[http://monoskop.org/log/?p=3854 Computer Graphics]'', ed. Jiří Valoch, Brno: Dům umění města Brna, 1968, 16 pp. {{cz}}
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* ''Tendencije 4: Zagreb, 1968-1969'', ed. Božo Bek, Zagreb, 1970, 146 pp. [http://www.anonimagroup.org/index.php?/writings/1970-new-tendencies-4-zagreb/]
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* ''[http://monoskop.org/log/?p=6711 Arte y cibernética]'', Buenos Aires: Centro de Arte y Comunicacion (CAC), 1970. {{es}}
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* ''[http://monoskop.org/log/?p=5886 Software: Information Technology: Its New Meaning for Art]'', New York: Jewish Museum, 1970, 71 pp.
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* ''[http://monoskop.org/log/?p=9616 Computer Art]'', ed. Laxmi P. Sihare, New Delhi: National Gallery of Modern Art, 1972, 57 pp.
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* ''[http://monoskop.org/log/?p=5692 Computer Graphics in Fine Arts / Počítačová grafika vo výtvarnom umení]'', ed. Martin Šperka, Bratislava: Academy of Fine Arts, 1993, 8 pp. {{en}}/{{sk}}
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==Magazines==
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* [http://monoskop.org/log/?p=3851 ''rot'' 19: "Computer-Grafik"], eds. Max Bense and Elisabeth Walther, 1968. {{de}}
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* ''[[New Tendencies#Publications|Bit International: teorija informacija i nova estetika]]'', 9 numbers (7 issues), ed. Božo Bek, Zagreb: Galerije Grada Zagreba, 1968-72. {{multi}}
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* ''[http://monoskop.org/log/?p=2275 PAGE]'', London: Computer Arts Society, 1969-85 & 2004-11.
  
 
==Literature==
 
==Literature==
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* J. R. Pierce, [http://monoskop.org/log/?p=13473 "Portrait of the Machine as a Young Artist"], ''Playboy'' 12:6 (1965), pp 124-5 & 150 & 182 & 184.
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* Dick Higgins, ''[http://monoskop.org/log/?p=7813 Computers for the Arts]'', Somerville, MA: Abyss Publications, 1970, 17 pp.
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* Ivo Janoušek, ''[http://monoskop.org/log/?p=5684 Slovníček pojmů elektronického a multimediálního umění]'', Prague: Národní technické muzeum, 1994, 18 pp. {{cz}}
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* ''[http://monoskop.org/log/?p=3588 CAT 2010: Ideas Before Their Time: Connecting the Past and Present in Computer Art]'', eds. Nick Lambert, Jeremy Gardiner and Francesca Franco, BCS – The Chartered Institute for IT, 2010, 192 pp. Conference proceedings.
 
* Thomas Dreher, [http://iasl.uni-muenchen.de/links/GCA_Index.html ''Geschichte der Computerkunst''], Munich, 2012. {{de}}
 
* Thomas Dreher, [http://iasl.uni-muenchen.de/links/GCA_Index.html ''Geschichte der Computerkunst''], Munich, 2012. {{de}}
 
** ''[http://iasl.uni-muenchen.de/links/GCA_Indexe.html History of Computer Art]'', Munich, 2014.
 
** ''[http://iasl.uni-muenchen.de/links/GCA_Indexe.html History of Computer Art]'', Munich, 2014.
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{{Media art and culture}}
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{{Art and culture}}
 
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Revision as of 23:55, 17 February 2016

'Computer art' is the generation of aesthetic objects with the aid of software on a digital computer. Its history started in 1965. Three exhibitions took place that year, which are acknowledged as first public presentations of digital art: Georg Nees at the Studiengalerie of the University of Stuttgart (5-19 February 1965); A. Michael Noll and Bela Julesz at Howard Wise Gallery, New York (6-24 April 1965); Frieder Nake and Georg Nees at Galerie Wendelin Niedlich, Stuttgart (5-26 November 1965)... The picture changes slightly, when we closely look at the time when these researcher-artists started their experiments in algorithmic art: Noll in 1962, Nake in 1963, Nees in 1964. All these dates refer to "digital" art and computers. Ben F. Laposky had started to work with analogue equipment in 1952. Herbert W. Franke followed in Austria in 1959, and Kurd Alsleben in Hamburg around 1960."
Frieder Nake

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