th3 pr0ph3tz 0f GoD: GoD zERo (2011)

31 December 2011, dusan

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tHE t3n c0MM4NDMeNTZ 4 CRiMiN4LZ |_~]0-.-0[~_|
1. th0u sh4ll n3v3r r4T 0N ThY tEAM MaTEZ oR aNUTHEr, diReKTLy oR iNDiREKTLy.
2. th0U sh4LL n3v3R sT4y uP ph0R m0Re tHAn 72 HOuRz sTrAiT iN d4 sERcH 4 w4r3z & 0d4yZ.
3. th0w SHaLL NeVEr kuMMuNiCaTE 0R h4k G1bz0nz oVER iNSECuRE MEDiUMZ. eNCRyPT & BoUNce.
4. th0U sh4LL n3v3R d0 aNyTHiNG pHRUm a SYsTEM tHAt dUzNT ENCRyPT da rOOT diREKtoRY /.
5. THoW sh4LL 4LW4Yz TRuST tHY guT iNSTiNKt. wh3n th1gh sense m4juR he4t 0n a syst3m, j00 disappe4r. s|_|ck 1t up 4nd muV 0n d3r R pL3nTy 0V f1zh iN d4 Se4 0F w4r3Z wh3N th1gH s3ns3 ThY t4LKiNG 2 n4RqZ, g1Ve d3m PH4LsE iNpHo d3n DiSSaPPeAR.
6. th0u sh4LL n3v3R Le4v3 thY b0x3n uNENcRyPTeD oR LoGGeD iN wH3n tHy Le4v3 d4 MuDHuT, th1Z iZ wh3n da CiA SWooP iN.
7. th0W sh4LL n3V3R f0Ld wh3N iNt3r0G4T3d bY dUH L4W iNFORCEMeNT. St4Y sTRoNG, d4 FoRCE 0v 0d4y w4r3Z iZ sTr0NG w1Th1N jUr p33n.
8. th0u Sh4LL tRuZT nO 0n3.
9. ThOw SHaLL h4Ve PHuN iN tHE pRAIRe uV W4R3z. 10.exP3ri3Nce da RekuRsiON.

"j00 cre4t3 b0mbz, w3 cre4t3 f0rk b0mbz. j00 br1ng d0wn build1ngz, w3 br1ng d0wn juR int3rn3t k0nn3kti0n. j00 k1ll pe0pLe, w3 k1ll pr0c3ss33z. j00 vi0l4t3 p3rs0n4l lib3rt1ez, w3 g3n3r4t3 p4ge f4ult vi0lati0nz. j00 h4ve kuRRuPT p0Li7ic1anz, w3 kuRRuPT dUH st4ck. j00 k0ndukT dr0n3 att4x, w3 k0nDuKT p1nG att4kz. j00 r af7eR 0iL, w3 r af73r 0d4y w4r3z. j00 dec33v d4 p33p0le, w3 st1k R jUNK thRu d4 p33p h0Le. j00 trY & pr0gRaM dA m1ndZ 0v d4 p33p0le, w3 pr0gRaM dA w4R3z f0uR 0uR p33pl. j00 th1nk p33pL r sh33p, w3 m4ke JuR boX b33p wh3n w3 reBooT i7. j00 kuMiT w4r cr1m3z, w3 KuMiT PuT3r kRiMEz. j00 s3nd peo0pLe 2 sp4c3, w3 phr33 uP sp4c3 0n jUR h4rd DRiV3 wh3N w3 RM j00. th1z iZ 0ur m4ngiFezt0, 0uR kRiM3 iZ d4t 0v 0wn1Ng j00." -- OSaMa BiN LOGiN

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Chief editor: lee-0d4ynardo DeCoderio

PDF (TXT; dead link)
PDF (updated on 2012-7-27)

Paul Graham: Hackers & Painters: Big Ideas from the Computer Age (2004)

29 December 2011, dusan

We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?

Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.

Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls “an intellectual Wild West.”

The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Publisher O’Reilly Media, Inc., 2004
ISBN 0596006624, 9780596006624
258 pages

Review (Slashdot.org)

Author
Publisher
Google books

PDF (updated on 2014-9-14)

Kevin Mitnick: Ghost in the Wires: My Adventures as the World’s Most Wanted Hacker (2011)

10 November 2011, dusan

“Kevin Mitnick was the most elusive computer break-in artist in history. He accessed computers and networks at the world’s biggest companies–and however fast the authorities were, Mitnick was faster, sprinting through phone switches, computer systems, and cellular networks. He spent years skipping through cyberspace, always three steps ahead and labeled unstoppable. But for Kevin, hacking wasn’t just about technological feats-it was an old fashioned confidence game that required guile and deception to trick the unwitting out of valuable information.

Driven by a powerful urge to accomplish the impossible, Mitnick bypassed security systems and blazed into major organizations including Motorola, Sun Microsystems, and Pacific Bell. But as the FBI’s net began to tighten, Kevin went on the run, engaging in an increasingly sophisticated cat and mouse game that led through false identities, a host of cities, plenty of close shaves, and an ultimate showdown with the Feds, who would stop at nothing to bring him down.

Ghost in the Wires is a thrilling true story of intrigue, suspense, and unbelievable escape, and a portrait of a visionary whose creativity, skills, and persistence forced the authorities to rethink the way they pursued him, inspiring ripples that brought permanent changes in the way people and companies protect their most sensitive information.”

Written with William L. Simon
Foreword by Steve Wozniak
Publisher Little, Brown and Company, 2011
ISBN 0316134473, 9780316134477

review (J.D. Biersdorfer, The New York Times)

PDF (updated on 2016-12-23)