Ruth Catlow, Marc Garrett (eds.): Collaboration and Freedom – The World of Free and Open Source Art (2011)

29 November 2011, dusan

“A collection of artworks, texts and resources about freedom and openness in the arts, in the age of the Internet. Freedom to collaborate – to use, modify and redistribute ideas, artworks, experiences, media and tools. Openness to the ideas and contributions of others, and new ways of organising and making decisions together.

This non exhaustive collection is intended to inspire, inform and enable people to apply peer-to-peer principles for making things and getting organised together. We hope that all art lovers, makers, thinkers, organisers and strategists will find something for them from this set of imaginative, communitarian and dynamic contemporary practices.”

Curated by Ruth Catlow and Marc Garrett
With additional texts by Charlotte Frost and Rob Myers.
Produced by Furtherfield.
Commissioned by Arts Council England for Thinking Digital, in 2011.


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Nick Lambert: A Critical Examination of “Computer Art”: its History and Application (2003)

27 July 2011, dusan

The thesis focuses principally on artists’ experiences of the computer and covers a wide range of approaches to computers in art.

DPhil thesis
Oxford University
Supervisor: Martin Kemp

View online (HTML, updated on 2014-2-11)

McKenzie Wark: Gam3r 7h3ory, v. 1.1 (2006)

14 November 2010, dusan

“Together with the Institute for the Future of the Book, I created this website as a way to think to about games. Games, as in computer games, are the subject of my next book, GAM3R 7H30RY. I am interested in two questions.

1. can we explore games as allegories for the world we live in?
2. can there be a critical theory of games?

I thought it would be interesting to share the book in its draft state to see if these questions are something other people might have ideas on or might want to pursue.” (author)

A project of the Institute for the Future of the Book.
Published under Creative Commons BY-NC-ND 2.5