Eric Kluitenberg (ed.): Book of Imaginary Media: Excavating the Dream of the Ultimate Communication Medium (2006)
Filed under book | Tags: · cinema, machine, media, media archeology, paleontology
“Where people fail our machines will succeed – it seems to be one of the most stubborn myths in Western society. We are incessantly being bombarded with films, books, street advertising and commercials about new gadgets, new media and new futures that seem suspiciously similar to all that precedes. Imagine the power … of the umpteenth gadget. Imagine … that technology can go where no human has ever gone before, that technology can succeed where no human has succeeded – not only in space or in nature, but also in the interpersonal, specifically in communication with the other.
This book investigates those technological myths and the dream of the ultimate communication medium from multiple perspectives. Building on insights provided by media archeology, Siegfried Zielinski, Bruce Sterling, Erkki Huhtamo and Timothy Druckrey spin a web of connections between the wonderful fantasy machines of Athanasius Kircher, the mania of stereoscopy, ‘dead’ media and archeological media art. Edwin Carels and Zoe Beloff descend into the cinematographic caverns of spiritualism and the iconography of death, while Eric Kluitenberg and John Akomfrah lift the lid on the imaginary connection machines and the ‘mothership connection’.”
Publisher NAi, Rotterdam, with De Balie, Amsterdam, 2006
ISBN 9789056625399, 905662539X
via Media Archaeology Reconfigured
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Filed under journal | Tags: · aesthetics, affect, feeling, machine, machine learning, sensation, subjectivation, technology
“Digital culture has become instrumental for capturing and managing what Raymond Williams would once have called “structures of feeling”. The journal issue A Peer-Reviewed Journal About Machine Feeling alludes to this, and points to a material analysis of aesthetics and culture, including its technical and social forms, and in the way that this concept was originally employed as an acknowledgment of the importance of the hard to capture dimensions of everyday life. What potential new sensibilities and structures of feeling may arise in such normalized registers of our habits? What new cultural and social forms and practices emerge in the coming together of machine learning and structures of feeling? In each their own way, the authors in this journal explore these questions.”
Edited by Christian Ulrik Andersen and Geoff Cox
Publisher Digital Aesthetics Research Centre, Aarhus University, Aarhus, 15 August 2019
Creative Commons BY-NC-SA License
With contributions by Mitra Azar, Daniel Chávez Heras, Michela De Carlo, Iain Emsley, Malthe Stavning Erslev, Tomas Hollanek, Rosemary Lee, Carleigh Morgan, Carman Ng, Irina Raskin, Tiara Roxanne, Rebecca Uliasz, Maria Dada, Tanja Wiehn, and Brett Zehner.Comment (0)
Filed under magazine | Tags: · anthropocene, architecture, data center, design, infrastructure, machine, media infrastructure
“This issue of Architectural Design (AD) discusses how the most significant architectural spaces in the world are now entirely empty of people. The data centers, telecommunications networks, distribution warehouses, unmanned ports, and industrialized agriculture that define the very nature of who we are today are at the same time places we can never visit. Instead, they are occupied by server stacks and hard drives, logistics bots and mobile shelving units, autonomous cranes and container ships, robot vacuum cleaners and internet-connected toasters, driverless tractors and taxis.
This issue is an atlas of sites, architectures, and infrastructures that are not built for us, but whose form, materiality, and purpose are configured to anticipate the patterns of machine vision and habitation rather than our own. We are said to be living in a new geological epoch, the Anthropocene, in which humans are the dominant force shaping the planet. This collection of spaces, however, more accurately constitutes an era of the Post-Anthropocene, a period where technology and artificial intelligence now compute, condition, and construct our world. Marking the end of human-centred design, the issue turns its attention to the new typologies of the post-human, architecture without people, and our endless expanse of Machine Landscapes.”
Contributors: Liam Young, Benjamin H. Bratton, Trevor Paglen, Adam Harvey, Jenny Odell, Geoff Manaugh, Ben Roberts, Jesse LeCavalier, John Gerrard, Rem Koolhaas, Ingrid Burrington, Xingzhe Liu, Merve Bedir, Jason Hilgefort, Simone C. Niquille, Tim Maughan, Clare Lyster, Alice Gorman, Ian Cheng, Cathryn Dwyre, Chris Perry, David Salomon, and Kathy Velikov.
Edited by Liam Young
Publisher Wiley, January/February 2019