Joseph Nechvatal: Immersive Ideals / Critical Distances. A Study of the Affinity Between Artistic Ideologies Based in Virtual Reality and Previous Immersive Idioms (1999)

1 August 2009, dusan

This thesis researches into the ideals behind Virtual Reality technology (and its central property of total-immersion) by looking at VR through the prism of a philosophy of visual art. Its conclusive understanding is achieved through a broad formulation of an aesthetic theory of immersive consciousness (indicative of an emerging immersive culture) by joining choice immersive examples of simulacra technology into mental connections with relevant examples culled from the histories of art, architecture, information-technology, sex, myth, space, consciousness and philosophy.

Keywords: architecture| Conceptual Art | consciousness | information-technology | myth | sex | space | virtual reality

Written in candidacy for a Ph.D. at the Centre for Advanced Inquiry in the Interactive Arts (CAiiA), University of Wales College, Newport, Wales, U. K.

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Later published as a book (2009)

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Nick Kaye: Site Specific Art: Performance, Place and Documentation (2000)

29 March 2009, pht

Site Specific Art traces the historical antecedents of today’s installation and performance art, while also assembling a documentation of contemporary practice around the world.

The book is divided into individual analyses of the themes of space, materials, site, and frames. These are interspersed by specially commissioned documentary artworks from practitioners and artists working today. The artistic processes involved are demonstrated through new articles from Meredith Monk, Station House Opera, Brith Gof, Forced Entertainment, and Michelangelo Pistoletto.”

Publisher Routledge, 2000
ISBN 0415185599, 9780415185592
238 pages

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