Roy Ascott (ed.): Art, Technologies, Consciousness: mind@large (2000)
Filed under book | Tags: · architecture, art, artificial life, computer music, consciousness, interactivity, metaphysics, music, perception, performance, quantum mechanics, robotics, semiotics, synaesthesia, technoetics, technology, telematics

Within a technological context, this volume addresses contemporary theories of consciousness, subjective experience, the creation of meaning and emotion, and relationships between cognition and location. Its focus is both on and beyond the digital culture, seeking to assimilate new ideas emanating from the physical sciences as well as embracing spiritual and artistic aspects of human experience.
Developing on the studies published in Roy Ascott’s successful Reframing Consciousness, the book documents the very latest work from those connected with the internationally acclaimed CAiiA-STAR centre and its conferences. Their artistic and theoretical research in new media and art includes aspects of:
• artificial life
• robotics
• technoetics
• performance
• computer music
• intelligent architecture
• telematic art
With profound insights for those in fields of Art, Media and Design – both academics and professionals — this book will also provide new ideas for software designers working on material to be used by the arts community.
Publisher Intellect Books, 2000
ISBN 1841500410, 9781841500416
204 pages
PDF (updated on 2012-7-24)
Comment (1)Brian Massumi: Parables for the Virtual: Movement, Affect, Sensation (2002)
Filed under book | Tags: · affect, chaos theory, empiricism, field, perception, philosophy, synaesthesia, virtual

Although the body has been the focus of much contemporary cultural theory, the models that are typically applied neglect the most salient characteristics of embodied existence—movement, affect, and sensation—in favor of concepts derived from linguistic theory. In Parables for the Virtual Brian Massumi views the body and media such as television, film, and the Internet, as cultural formations that operate on multiple registers of sensation beyond the reach of the reading techniques founded on the standard rhetorical and semiotic models.
Renewing and assessing William James’s radical empiricism and Henri Bergson’s philosophy of perception through the filter of the post-war French philosophy of Deleuze, Guattari, and Foucault, Massumi links a cultural logic of variation to questions of movement, affect, and sensation. If such concepts are as fundamental as signs and significations, he argues, then a new set of theoretical issues appear, and with them potential new paths for the wedding of scientific and cultural theory. Replacing the traditional opposition of literal and figural with new distinctions between stasis and motion and between actual and virtual, Parables for the Virtual tackles related theoretical issues by applying them to cultural mediums as diverse as architecture, body art, the digital art of Stelarc, and Ronald Reagan’s acting career. The result is an intriguing combination of cultural theory, science, and philosophy that asserts itself in a crystalline and multi-faceted argument.
Parables for the Virtual will interest students and scholars of continental and Anglo-American philosophy, cultural studies, cognitive science, electronic art, digital culture, and chaos theory, as well as those concerned with the “science wars” and the relation between the humanities and the sciences in general.
Publisher Duke University Press, 2002
Post-contemporary interventions series
ISBN 0822328976, 9780822328971
328 pages
PDF (thanks to esco_bar; updated on 2012-7-24)
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