Ina Blom, Trond Lundemo, Eivind Røssaak (eds.): Memory in Motion: Archives, Technology, and the Social (2016)
Filed under book | Tags: · archive, media, media archeology, memory, sociology, software, technology

“Sociology has long had approaches to describing the ways in which social memory is enacted through ritual, language, art, architecture, and institutions—phenomena whose persistence over time and capacity for a shared storage of the past was set in contrast to fleeting individual memory. But the question of how new media changes that equation is very much up in the air—how, in the age of digital computing, instant updating, and interconnection in real time, is social memory created and enacted? This collection offers a set of essays that discuss the new technology of memory from a variety of perspectives that explicitly investigate their impact on the very concept of the social.”
Contributors: David Berry, Ina Blom, Wolfgang Ernst, Matthew Fuller, Andrew Goffey, Liv Hausken, Yuk Hui, Trond Lundemo, Adrian Mackenzie, Sónia Matos, Richard Mills, Jussi Parikka, Eivind Røssaak, Stuart Sharples, Tiziana Terranova, Pasi Väliaho.
Publisher University of Amsterdam Press, 2016
Recursions series
Creative Commons BY-NC-ND 3.0 License
ISBN 9789462982147, 9462982147
332 pages
Review: Jan Baetens (Leonardo, 2017).
Comment (0)Benjamin H. Bratton: The Stack: On Software and Sovereignty (2016)
Filed under book | Tags: · architecture, automation, city, cloud computing, computation, earth, geopolitics, infrastructure, interface, internet of things, software, software studies, technology, theory

“What has planetary-scale computation done to our geopolitical realities? It takes different forms at different scales—from energy and mineral sourcing and subterranean cloud infrastructure to urban software and massive universal addressing systems; from interfaces drawn by the augmentation of the hand and eye to users identified by self—quantification and the arrival of legions of sensors, algorithms, and robots. Together, how do these distort and deform modern political geographies and produce new territories in their own image?
In The Stack, Benjamin Bratton proposes that these different genres of computation—smart grids, cloud platforms, mobile apps, smart cities, the Internet of Things, automation—can be seen not as so many species evolving on their own, but as forming a coherent whole: an accidental megastructure called The Stack that is both a computational apparatus and a new governing architecture. We are inside The Stack and it is inside of us.
In an account that is both theoretical and technical, drawing on political philosophy, architectural theory, and software studies, Bratton explores six layers of The Stack: Earth, Cloud, City, Address, Interface, User. Each is mapped on its own terms and understood as a component within the larger whole built from hard and soft systems intermingling—not only computational forms but also social, human, and physical forces. This model, informed by the logic of the multilayered structure of protocol “stacks,” in which network technologies operate within a modular and vertical order, offers a comprehensive image of our emerging infrastructure and a platform for its ongoing reinvention.
The Stack is an interdisciplinary design brief for a new geopolitics that works with and for planetary-scale computation. Interweaving the continental, urban, and perceptual scales, it shows how we can better build, dwell within, communicate with, and govern our worlds.”
Publisher MIT Press, 2016
Software Studies series
ISBN 9780262029575, 026202957X
xx+502 pages
Reviews: Mercedes Bunz (Media Culture Society, 2016), Roger Whitson (2016), Marc Tuters (Computational Culture, 2017).
Commentary: McKenzie Wark (Public Seminar, 2016), Lukáš Likavčan (Hong Kong Review of Books, 2017; Artalk, CZ).
Gene Kogan, Francis Tseng: Machine Learning for Artists (2016–)
Filed under handbook | Tags: · art, artificial intelligence, code, deep learning, generativity, language, machine learning, neural networks, programming, software, style

“This is an in-development book about machine learning. The first draft is expected early-2017. Some chapters are nearly complete, some are very rough, some are just stubs.
Guides and Demos are being released as we go. Guides are a collection of practical resources for working with machine learning software, including code and tutorials. Demos are are a collection of figures and interactive demos for highlighting important concepts in machine learning, and supplementing the book’s materials.”
Chapters (HTML)
Guides (HTML, Python)
Demos (HTML, Javascript)