Filed under book | Tags: · algorithm, art history, big data, computing, history of technology, language, logic, programming, software, software art, software studies, translation
“In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software’s evolution. Tracing the origins of software to eighteenth-century French encyclopedists’ step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts.
Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today’s multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.”
Publisher MIT Press, 2019
ISBN 9780262039703, 0262039702
PDF (19 MB)Comment (0)
Filed under journal | Tags: · app, computation, data, infrastructure, law, software, software studies
A special issue of the journal, dedicated to the research of apps and infrastructure, with a special section on ‘Critical Approaches to Computational Law’ edited by Simon Yuill.
Contributions by Jeremy Wade Morris and Austin Morris; Carolin Gerlitz, Anne Helmond, Fernando van der Vlist, and Esther Weltevrede; Rowan Wilken, Jean Burgess, Kath Albury; Esther Weltevrede and Fieke Jansen; Michael Dieter and Nathaniel Tkacz; Stacy E. Wood; Johannes Paßmann; Théo Lepage-Richer; Mara Karagianni; Ezekiel Dixon-Roman, Ama Nyame-Mensah and Allison B. Russell; Winnie Soon; Matthias Plennert, Georg Glasze and Christoph Schlieder.
Edited by Carolin Gerlitz, Anne Helmond, David Nieborg, and Fernando van der Vlist
Published in October 2019
Filed under book | Tags: · agility, art, code, compilation, design, free software, interface, productivity, software, software studies, time, touch
“This techno-galactic software survival guide was collectively produced as an outcome of the Techno-Galactic Software Observatory (Brussels, 2017). This guide proposes several ways to achieve critical distance from the seemingly endless software systems that surround us. It offers practical and fantastical tools for the tactical (mis)use of software, empowering/enabling users to resist embedded paradigms and assumptions. It is a collection of methods for approaching software, experiencing its myths and realities, its risks and benefits.”
With contributions from Manetta Berends, Željko Blaće, Larisa Blazic, Freyja van den Boom, Anna Carvalho, Loup Cellard, Joana Chicau, Cristina Cochior, Pieter Heremans, Joak aka Joseph Knierzinger, Jogi Hofmüller, Becky Kazansky, Anne Laforet, Ricardo Lafuente, Michaela Lakova, Hans Lammerant, Silvio Lorusso, Mia Melvaer, An Mertens, Lidia Pereira, Donatella Portoghese, Luis Rodil-Fernandez, Natacha Roussel, Andrea di Serego Alighieri, Lonneke van der Velden, Ruben van de Ven, Kym Ward, Wendy Van Wynsberghe, and Peter Westenberg.
Compiled by Carlin Wing, Martino Morandi, Peggy Pierrot, Anita Burato, Christoph Haag, Michael Murtaugh, Femke Snelting, and Seda Gürses
Publisher Constant, Brussels, 2018
Free Art License 1.3