Casey Reas, Ben Fry: Processing: A Programming Handbook for Visual Designers and Artists (2007)

2 December 2009, dusan

It has been more than twenty years since desktop publishing reinvented design, and it’s clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.

The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University. Tutorial units make up the bulk of the book and introduce the syntax and concepts of software (including variables, functions, and object-oriented programming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images and explanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators. “Extensions” present concise introductions to further areas of investigation, including computer vision, sound, and electronics. Appendixes, references to other material, and a glossary contain additional technical details. Processing can be used by reading each unit in order, or by following each category from the beginning of the book to the end. The Processing software and all of the code presented can be downloaded and run for future exploration.

Essays by: Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold, Francis Li, Hernando Barragán

Interviews with: Jared Tarbell, Martin Wattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh On, Jürg Lehni, Auriea Harvey and Michaël Samyn, Mathew Cullen and Grady Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt, Sue Costabile, Chris Csikszentmihályi, Golan Levin and Zachary Lieberman, Mark Hansen

Foreword by John Maeda
Publisher MIT Press, 2007
ISBN 0262182629, 9780262182621
Length 710 pages

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Michele Emmer (ed.): Mathematics and Culture II. Visual Perfection: Mathematics and Creativity (2005)

10 November 2009, dusan

Creativity plays an important role in all human activities, from the visual arts to cinema and theatre, and in particular in science and mathematics .

This volume, published only in English in the series “Mathematics and Culture”, stresses the strong links between mathematics, culture and creativity in architecture, contemporary art, geometry, computer graphics, literature, theatre and cinema. So this book is designed not only for mathematicians but for all the people who have an interest in the various aspects of culture, both scientific and literary, with a special emphasis on the visual aspects.

Publisher Springer, 2005
ISBN 3540213686, 9783540213680
Length 203 pages

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