Margot Lovejoy: Digital Currents: Art in the Electronic Age (2004)

27 June 2009, dusan

Digital Currents explores the growing impact of digital technologies on aesthetic experience and examines the major changes taking place in the role of the artist as social communicator. Just as the rise of photographic techniques in the mid 1800s shattered traditional views about representation, so too have contemporary electronic tools catalyzed new perspectives on art, affecting the way artists see, think, and work, and the ways in which their productions are distributed and communicated.

Margot Lovejoy recounts the early histories of electronic media for art making – video, computer, the internet – in the new edition of this richly illustrated book. She provides a context for the works of major artists in each media, describes their projects, and discusses the issues and theoretical implications of each to create a foundation for understanding this developing field.

Digital Currents fills a major gap in our understanding of the relationship between art and technology, and the exciting new cultural conditions we are experiencing.

Publisher Routledge, 2004
ISBN 0415307805, 9780415307802
342 pages

Keywords and phrases
Bill Viola, Walter Benjamin, Nam June Paik, postmodern, Laurie Anderson, Christa Sommerer, Jenny Holzer, Miroslaw Rogala, virtual reality, Roy Ascott, Joan Jonas, Andy Warhol, Bruce Nauman, Eduardo Kac, Chris Burden, Electronic Arts, John Cage, Vito Acconci, Dara Birnbaum, Kit Galloway

author
publisher
google books

PDF (updated on 2012-8-14)

Raymond Williams: Television: Technology and Cultural Form (1974–)

22 June 2009, dusan

“Twenty-first century TV offers an apparently endless stream of images, unfolding at high speed. We no longer watch individual programs but flick from channel to channel, absorbing a continuous flow of news, game shows, comedy, drama, movies, advertising and trailers. Television: Technology and Cultural Form was first published in 1974, long before the dawn of multi-channel TV, or the reality and celebrity shows that now pack the schedules. Yet Williams’ analysis of television’s history, its institutions, programs and practices, and its future prospects, remains remarkably prescient. TV offers an apparently endless engagement with a flood of Williams stresses the importance of technology in shaping the cultural form of television, while always resisting the determinism of Marshall McLuhan’s dictum that “the medium is the message”. If the medium really is the message, Williams asks, what is left for us to do or say? Williams argues that, on the contrary, we as viewers have the power to disturb, disrupt and to distract the otherwise cold logic of history and technology – not just because television is part of the fabric of our daily lives, but because new technologies continue to offer opportunities, momentarily outside the sway of transnational corporations or the grasp of media moguls, for new forms of self and political expression.”

First published by Fontana, London, 1974

Edited by Ederyn Williams
With a New Preface by Roger Silverstone
Publisher Routledge, 2003
ISBN 0415314569, 9780415314565
xvii+172 pages

Keywords and phrases
KQED, Fihn, Anacin, telegraphy, technological determinism, satellite television, Britain, Tony Hancock, Sesame Street, cable television, music-hall, Cathy Come Home, Masterpiece Theatre, analysis of flow, five channels, dumbshow, privatised, Golden Gate Bridge, Lord Lambton

Publisher

PDF (updated on 2015-7-10)

Radical Software (1970-1974)

10 June 2009, dusan

The historic video magazine Radical Software was started by Beryl Korot, Phyllis Gershuny, and Ira Schneider and first appeared in Spring of 1970, soon after low-cost portable video equipment became available to artists and other potential videomakers. Though scholarly works on video art history often refer to Radical Software, there are few places where scholars can review its contents. Individual copies are rare, and few complete collections exist.

Radical Software was an important voice of the American video community in the early 70s; the only periodical devoted exclusively to independent video and video art at the time when those subjects were still being invented. Issues included contributions by Nam June Paik, Douglas Davis, Paul Ryan, Frank Gillette, Beryl Korot, Charles Bensinger, Ira Schneider, Ann Tyng, R. Buckminster Fuller, Gregory Bateson, Gene Youngblood, Parry Teasdale, Ant Farm, and many others.

Eleven issues of Radical Software were published from 1970 to 1974, first by the Raindance Corporation and then by the Raindance Foundation with Gordon and Breach Publishers.


Radical Software, Volume I, Number 1
The Alternate Television Movement,
Spring 1970
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Radical Software, Volume I, Number 2
The Electromagnetic Spectrum,
Autumn 1970
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Radical Software, Volume I, Number 3
Untitled, Spring 1971
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Radical Software, Volume I, Number 4
Untitled, Summer 1971
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Radical Software, Volume I, Number 5
Realistic Hope Foundation,
Spring 1972
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Radical Software, Volume II, Number 1
Changing Channels, Winter 1972
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Radical Software, Volume II, Number 2
The TV Environment, Spring 1973
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Radical Software, Volume II, Number 3
Videocity, Summer 1973
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Radical Software, Volume II, Number 4
Solid State, Autumn 1973
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Radical Software, Volume II, Number 5
Video and Environment, Winter 1973
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Radical Software, Volume II, Number 6
Video and Kids, Summer 1974
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Magazine website