Matthew Fuller, Andrew Goffey: Evil Media (2012)

30 November 2013, dusan

Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century self-improvement manuals, and pharmaceutical techniques. Evil Media invites the reader to explore and understand the abstract infrastructure of the present day. From search engines to flirting strategies, from the value of institutional stupidity to the malicious minutiae of databases, this book shows how the devil is in the details.

The title takes the imperative “Don’t be evil” and asks, what would be done any differently in contemporary computational and networked media were that maxim reversed.

Media here are about much more and much less than symbols, stories, information, or communication: media do things. They incite and provoke, twist and bend, leak and manage. In a series of provocative stratagems designed to be used, Evil Media sets its reader an ethical challenge: either remain a transparent intermediary in the networks and chains of communicative power or become oneself an active, transformative medium.”

Publisher MIT Press, 2012
ISBN 0262304406, 9780262304405
235 pages

Review: Nicholas Holm (Media Int’l AU, 2013), Neural (2013).
Evil media on Monoskop wiki

Publisher

PDF (updated on 2024-4-13)
HTML (added on 2015-8-28)

See also YoHa, et al., Evil Media Distribution Centre, 2013.

Alexander R. Galloway: The Interface Effect (2012)

21 December 2012, dusan

“Interfaces are back, or perhaps they never left. The familiar Socratic conceit from the Phaedrus, of communication as the process of writing directly on the soul of the other, has returned to center stage in today’s discussions of culture and media. Indeed Western thought has long construed media as a grand choice between two kinds of interfaces. Following the optimistic path, media seamlessly interface self and other in a transparent and immediate connection. But, following the pessimistic path, media are the obstacles to direct communion, disintegrating self and other into misunderstanding and contradiction. In other words, media interfaces are either clear or complicated, either beautiful or deceptive, either already known or endlessly interpretable.

Recognizing the limits of either path, Galloway charts an alternative course by considering the interface as an autonomous zone of aesthetic activity, guided by its own logic and its own ends: the interface effect. Rather than praising user-friendly interfaces that work well, or castigating those that work poorly, this book considers the unworkable nature of all interfaces, from windows and doors to screens and keyboards. Considered allegorically, such thresholds do not so much tell the story of their own operations but beckon outward into the realm of social and political life, and in so doing ask a question to which the political interpretation of interfaces is the only coherent answer.

Grounded in philosophy and cultural theory and driven by close readings of video games, software, television, painting, and other images, Galloway seeks to explain the logic of digital culture through an analysis of its most emblematic and ubiquitous manifestation – the interface.”

Publisher Polity, 2012
ISBN 0745662528, 9780745662527
170 pages

Review: McKenzie Wark (Public Seminar, 2015).

Publisher

PDF (updated on 2021-12-16)

Paul N. Edwards: A Vast Machine: Computer Models, Climate Data, and the Politics of Global Warming (2010)

31 October 2012, dusan

“Global warming skeptics often fall back on the argument that the scientific case for global warming is all model predictions, nothing but simulation; they warn us that we need to wait for real data, “sound science.” In A Vast Machine Paul Edwards has news for these doubters: without models, there are no data. Today, no collection of signals or observations–even from satellites, which can “see” the whole planet with a single instrument–becomes global in time and space without passing through a series of data models. Everything we know about the world’s climate we know through models. Edwards offers an engaging and innovative history of how scientists learned to understand the atmosphere–to measure it, trace its past, and model its future.

Edwards argues that all our knowledge about climate change comes from three kinds of computer models: simulation models of weather and climate; reanalysis models, which recreate climate history from historical weather data; and data models, used to combine and adjust measurements from many different sources. Meteorology creates knowledge through an infrastructure (weather stations and other data platforms) that covers the whole world, making global data. This infrastructure generates information so vast in quantity and so diverse in quality and form that it can be understood only by computer analysis–making data global. Edwards describes the science behind the scientific consensus on climate change, arguing that over the years data and models have converged to create a stable, reliable, and trustworthy basis for the reality of global warming.”

Publisher MIT Press, 2010
Infrastructures Series
ISBN 0262013924, 9780262013925
xxvii+518 pages

Reviews: Noel Castree (American Scientist, 2010), Ronald E. Doel (American Historical Review, 2011), Myles Allen (Nature, 2010), Richard C.J. Somerville (Science, 2011), Gabriele Gramelsberger (Minerva, 2012), McKenzie Wark (White Review, 2014).

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PDF, PDF (updated on 2018-11-4)
Companion website (added on 2018-11-4)