Douglas Kahn: The Aelectrosonic (2011)

4 September 2012, dusan

Kontraste Cahier #1, The Aelectrosonic is published on occasion of the Kontraste festival Imaginary Landscapes (2011). In this richly illustrated book sound historian Douglas Kahn explores the notion of the Aelectrosonic, the electromagnetic analogue of the Aeolian, and locates the roots of electronic music in the 19th century when Thomas Watson listened in to the sounds of the telephone wires.

Kontraste Cahier #1, The Aelectrosonic is the first in what will be a series of small books, each centered around a commissioned essay.”

Edited by Arie Altena & Sonic Acts
Published by Sonic Acts Press
Design by Femke Herregraven
64 pages

Publisher

PDF, PDF (updated on 2020-8-12)

China: the Sonic Avant-Garde, 1-2 (2005-2006) [Chinese]

7 June 2012, dusan

“This not-to-be-missed webzine about Chinese sound art is the endeavor by some of the key figures of the scene (sic, XU Cheng, etc.).

The first issue features a long interview of Dajuin Yao, the most important driving force/entrepreneur of Chinese new music, a must-read Autechre interview translated from Japanese (originally published on the Japanese magazine FADE) by Taiwan sound artist Wolfenstein, tips on field-recording by WANG Changcun and Dajuin Yao, and LI Jianhong, Ronez’s account of their latest albums.

The design job was done by XU Cheng, who’s also a designer and is responsible for artworks of many Chinese experimental releases.” (via Lawrence R.Y. LI’s blog Global Noise Offline)

Editorial staff: CHEN Wei, XU Cheng, ZHANG Liming

Publisher (from Internet Archive)

Issue 1 (updated on 2017-11-29)
Issue 2 (updated on 2017-11-29)

Peter Krapp: Noise Channels: Glitch and Error in Digital Culture (2011)

22 May 2012, dusan

Brings to light the critical role of noise and error in the creative potential of digital culture.

To err is human; to err in digital culture is design. In the glitches, inefficiencies, and errors that ergonomics and usability engineering strive to surmount, Peter Krapp identifies creative reservoirs of computer-mediated interaction. Throughout new media cultures, he traces a resistance to the heritage of motion studies, ergonomics, and efficiency, showing how creativity is stirred within the networks of digital culture.

Noise Channels offers a fresh look at hypertext and tactical media, tunes into laptop music, and situates the emergent forms of computer gaming and machinima in media history. Krapp analyzes text, image, sound, virtual spaces, and gestures in noisy channels of computer-mediated communication that seek to embrace—rather than overcome—the limitations and misfires of computing. Equally at home with online literature, the visual tactics of hacktivism, the recuperation of glitches in sound art, electronica, and videogames, or machinima as an emerging media practice, he explores distinctions between noise and information, and how games pivot on errors at the human–computer interface.

Grounding the digital humanities in the conditions of possibility of computing culture, Krapp puts forth his insight on the critical role of information in the creative process.

Publisher University of Minnesota Press, 2011
Volume 37 van Electronic Mediations
ISBN 0816676240, 9780816676248
216 pages

publisher
google books

Download (removed on 2012-6-30 upon request of the Digital Assets Coordinator of the University of Minnesota Press)