Mish Mash, Leonardo Electronic Almanac, Vol 17 Issue 1 (2011)
Filed under journal | Tags: · art, curating, education, new media, science, technology
A collection of articles, reviews and opinion pieces that discuss and analyze the complexity of mixing things together as a process that is not necessarily undertaken in an orderly and organized manner. Wide open opportunity to discuss issues in interdisciplinary education; art, science and technology interactions; personal artistic practices; history of re-combinatory practices; hybridizations between old and new media; cultural creolization; curatorial studies and more.
Contributions from Frieder Nake, Stelarc, Paul Catanese and other important cultural operators.
Editor-in-chief: Lanfranco Aceti
Co-editor: Paul Brown
Managing editor: John Francescutti
Editors: Martin John Callanan, Connor Graham, Jeremy Hight, Özden Şahin
Published by Leonardo/ISAST, San Francisco; with Sabanci University, Istanbul; and Goldsmiths, University of London; August 2011
ISBN: 978-1-906897-11-6
200 pages
Mark Nunes (ed.): Error: Glitch, Noise, and Jam in New Media Cultures (2010)
Filed under book | Tags: · botnet, error, facebook, glitch, hacktivism, machinima, media culture, new media, noise, tactical media, wikipedia, youtube
Divided into three sections, Error brings together established critics and emerging voices to offer a significant contribution to the field of new media studies. In the first section, “Hack,” contributors explore the ways in which errors, glitches, and failure provide opportunities for critical and aesthetic intervention within new media practices. In the second section, “Game,” they examine how errors allow for intentional and accidental co-opting of rules and protocols toward unintended ends. The final section, “Jam,” considers the role of error as both an inherent “counterstrategy” and a mode of tactical resistance within a network society. By offering a timely and novel exploration into the ways in which error and noise “slip through” in systems dominated by principles of efficiency and control, this collection provides a unique take on the ways in which information theory and new media technologies inform cultural practice.
Publisher Continuum International Publishing Group, 2010
ISBN 144112120X, 9781441121202
288 pages
Download (link removed by request from publisher)
Anna Everett, John Thornton Caldwell (eds.): New Media: Theories and Practices of Digitextuality (2003)
Filed under book | Tags: · aesthetics, art, cinema, computer animation, cyberpunk, cyborg, digital culture, digital media, interface, internet, media theory, new media, posthuman, programming, television, virtual reality
The mushroom-like growth of new media technologies is radically challenging traditional media outlets. The proliferation of technologies like DVDs, MP3s and the Internet has freed the public from what we used to understand as “mass media.” In the face of such seismic shifts and ruptures, the theoretical and pedagogical foundations of film and TV studies are being shaken to their core. New Media demands a necessary rethinking of the field. Writing from a range of disciplines and perspectives, the scholars here outline new theses and conceptual frameworks capable of engaging the numerous facets of emergent digital technology.
Publisher Routledge, 2003
AFI Film Readers series
ISBN 041593995X, 9780415939959
274 pages
PDF (updated on 2012-7-31)
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