Sean Dockray: Performing Algorithms: Automation and Accident (2019)

22 November 2019, dusan

Performing Algorithms: Automation and Accident investigates how artists might stage encounters with the algorithms driving our post-industrial, big-data-based, automatic society. Several important theories of this contemporary condition are discussed, including control societies, post-industrial societies, the automatic society, the cybernetic hypothesis, and algorithmic governmentality. These concepts are interwoven with histories of labour and automation, recent developments in machine learning and neural networks, and my own past work.

Through a series of expanded lecture performances that describe our algorithmic condition while setting it into motion, this research seeks to discover ways in which to advance new critical positions within a totalizing technical apparatus whose very design preempts it. The included creative works have been performed, exhibited, and published between 2014 and 2018. They are made available online through an artificially intelligent chatbot, a frequent figure in the research, which here extends the concerns of that research through to how the work is framed and presented.

The thesis focuses on both generative art and the lecture performance, which converge in performing algorithms but are generally not discussed in connection with one another. They emerged in parallel as artistic methods, however, at a time when management and computation were taking root in the workplace in the 1960s. Furthermore, as the Internet became widespread from the 1990s, generative art and the lecture performance each found renewed prominence.

With human language and gesture increasingly modelling itself on the language of computation and work constantly reshaped by the innovations of capital, this project identifies “not working” both in terms of the technological breakdown and also as a condition of labour under automation. A discussion of the first fatal accident involving a self-driving vehicle illustrates this dual condition. Shifting from glitch art’s preoccupation with provoking errors to a consideration of not working, this research proposes artistic strategies that learn to occupy rather than display the accident.”

PhD dissertation
Publisher Faculty of the Victorian College of the Arts and Melbourne Conservatorium of Music, The University of Melbourne, 2019
146 pages

PDF

Nils J. Nilsson: The Quest for Artificial Intelligence: A History of Ideas and Achievements (2009)

22 December 2018, dusan

“This book traces the history of artificial intelligence, from the early dreams of eighteenth-century (and earlier) pioneers to the more successful work of today’s AI engineers. The book includes many diagrams and easy-to-understand descriptions of AI programs that will help the casual reader gain an understanding of how these and other AI systems actually work.”

Self-published 2009 (web version)
Publisher Cambridge University Press, 2009 (print version)
Open access (web version)
ISBN 9780521116398, 0521116392 (print version)
707 pages

Review: Peter Norvig (Artificial Intelligence, 2010).

Author
Publisher
WorldCat

PDF (15 MB)

Adrian Mackenzie: Machine Learners: Archaeology of a Data Practice (2017)

22 June 2018, dusan

“If machine learning transforms the nature of knowledge, does it also transform the practice of critical thought?

Machine learning—programming computers to learn from data—has spread across scientific disciplines, media, entertainment, and government. Medical research, autonomous vehicles, credit transaction processing, computer gaming, recommendation systems, finance, surveillance, and robotics use machine learning. Machine learning devices (sometimes understood as scientific models, sometimes as operational algorithms) anchor the field of data science. They have also become mundane mechanisms deeply embedded in a variety of systems and gadgets. In contexts from the everyday to the esoteric, machine learning is said to transform the nature of knowledge. In this book, Adrian Mackenzie investigates whether machine learning also transforms the practice of critical thinking.

Mackenzie focuses on machine learners—either humans and machines or human-machine relations—situated among settings, data, and devices. The settings range from fMRI to Facebook; the data anything from cat images to DNA sequences; the devices include neural networks, support vector machines, and decision trees. He examines specific learning algorithms—writing code and writing about code—and develops an archaeology of operations that, following Foucault, views machine learning as a form of knowledge production and a strategy of power. Exploring layers of abstraction, data infrastructures, coding practices, diagrams, mathematical formalisms, and the social organization of machine learning, Mackenzie traces the mostly invisible architecture of one of the central zones of contemporary technological cultures.

Mackenzie’s account of machine learning locates places in which a sense of agency can take root. His archaeology of the operational formation of machine learning does not unearth the footprint of a strategic monolith but reveals the local tributaries of force that feed into the generalization and plurality of the field.”

Publisher MIT Press, November 2017
ISBN 9780262036825, 0262036827
272 pages
via A.B.

Review: Graham White (Computational Culture, 2021)

Publisher
WorldCat

PDF (removed on 2018-8-20 upon request from publisher)
Draft and code samples on GIT